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  1. #1
    Senior Member
    Join Date
    Mar 2014
    Location
    Russia, Moscow
    Posts
    479

    Exclamation Will buy plug-in nextround

    Will buy a plugin , that will automaticly execute /nextround command at every end of the round in order to not wait 60 seconds for the start of the new round. Also I want that in the plugin there was a possibility to set the amout of the time after the end of the round of what the command will be executed like - MULTIbalancer - Scrambler - Delay Seconds

  2. #2
    Senior Member
    Join Date
    Nov 2013
    Location
    Nsw, Australia
    Posts
    399
    Ahh i thought you wanted the black screen fix in the proconrulz post...
    https://forum.myrcon.com/showthread....reen-remedy%29

    is some work towards that.. i havent looked at that post for awhile now.. but might be worth checking out

    however if all you want to do is skip the end of round

    Code:
    On RoundOver;Exec mapList.runNextRound
    You cant add a delay with proconrulz.. so this rule will change the map at the end of the round with no delay at all... not perfect but not much else you can do unless you want to write a c# plugin for procon. (tho this plugin would only take a few mins to write.. i will see what i can do for you...)

  3. #3
    Senior Member
    Join Date
    Mar 2014
    Location
    Russia, Moscow
    Posts
    479
    I need a delay before nextround because works Scrambler Multibalancer.

  4. #4
    Senior Member
    Join Date
    Mar 2014
    Location
    Russia, Moscow
    Posts
    479
    Tested all day this command On RoundOver; Exec mapList.runNextRound - have never been Black screen is nobody. I need a delay. From PapaCharlie9 plugin does not work for me

  5. #5
    Senior Member
    Join Date
    Nov 2013
    Location
    Nsw, Australia
    Posts
    399
    Ill see what i can do for ya ... but yeah not exactly sure when i can get that one out for ya.. tho it should only take a few mins of work to get something going ive gotta head out this morning .. and looking after wife (hungover from a huge drink out last night).. and got the kids

  6. #6
    Senior Member
    Join Date
    Mar 2014
    Location
    Russia, Moscow
    Posts
    479
    How much you want for it?

  7. #7
    Senior Member
    Join Date
    Nov 2013
    Location
    Nsw, Australia
    Posts
    399
    No no i wont charge .. it'l be a freebie.. and it will just be a private addon.. wont be published. im home right now but yeah gotta sort the kids out ready for school tomorrow.. and ive just found out wife wants to leave the baby with me till about lunch time.. so at the earliest probably a couple of days anyway .this one i will need to test to make sure it works.. and ive only got players on during night Eastern Australian time

  8. #8
    Senior Member
    Join Date
    Dec 2013
    Location
    Sydney, Australia
    Posts
    496
    DO NOT USE THIS CODE! (PapaCharlie9)

    You could add the delay if you use Insane Limits to do it.
    In the following limit, change the value 30 in the red highlighted line to the number of seconds delay you want.


    Delayed Skip Round

    Create a new limit to evaluate OnRoundOver. Set action to None.

    Set first_check to this Code:
    // Delayed Skip Round

    int iDelay = 30; // Delay in seconds

    System.Threading.Thread.Sleep(iDelay * 1000);
    plugin.ServerCommand("mapList.runNextRound");

    return false;


    End of post!
    Last edited by PapaCharlie9; 20-07-2014 at 16:47.

  9. #9
    Senior Member
    Join Date
    Nov 2013
    Location
    Nsw, Australia
    Posts
    399
    ahh well just use that ... i never got aroudn to playing with Insane limits

    saves me doing a c# plugin for it

  10. #10
    Phogues Rubber Duck
    Join Date
    Dec 2010
    Posts
    1,030
    I'm willing to bet that there is a very good reason for the between round time, such as stats tracking and map loading on the server side.

    Forcing the server out of preround could have some unintended side effects.

 

 

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