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  1. #1

    ProconRulz - Idletimeout kicker enable/disable

    This idea wasn't mine. I saw it from LumPenPacK's thread

    ##Idletimeout kicker##

    #On Spawn;PlayerFirst;Incr %server_threshold%;If %server_threshold% == 1;Exec vars.idleTimeout 84600
    #On Spawn;If %server_threshold% == 40;Exec vars.idleTimeout 300

    #On Leave;Decr %server_threshold%;If %server_threshold% < 40;Exec vars.idleTimeout 84600
    Not a perfect one, but will do. If anyone can make it better please do.

    And thanks to Tarreltje for helping.

    Change the 40(in red) to any playercount you want to enable back idletimeout kick
    Change the 300(in green) to any time limit you want for the idle time.
    Last edited by ixnorp; 12-05-2014 at 04:40.

  2. #2
    Senior Member
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    so what does this enable? and how does it work?

  3. #3
    Community Contributor
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    It basicly does the same thing, that Adaptive serversize does. You can set the idletimeout on playercount.

    in this version if the first player joins the idle time is set to 84600. When there are 40 players in the game it will set the idletime beck to 300!

    You can use this if you dont use the Adaptive server size plugin!

  4. #4
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    so server will show as custom then..

  5. #5
    Community Contributor
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    Quote Originally Posted by Tomgun View Post
    so server will show as custom then..
    Eehhm Nope

    It doesnt disable the idle kicker, it only sets the idle time to max, when you have a low player count. When x amount of player is reached it will set the idle time back to like 300

  6. #6
    Not working for me
    Last edited by trans-am; 26-09-2014 at 04:32. Reason: Not working

 

 

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