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  1. #1

    ProconRulz: Operation Metro 2014 - Prohibit Explosives

    Usable in a regular map cycle. This only excludes explosives on Metro 2014.

    Warning 1 = Kill - PlayerYell on next respawn [No explosives!]
    Warning 2 = Kill - PlayerYell on next respawn [NEXT WILL BE A KICK!]
    Warning 3 = Kick
    Warning 4 = Ban (30 minutes)

    Excluded: Flashbang kill. Because it's awesome. Remove "Not Weapon U_Flashbang" if you want it included.

    Code:
    ## BY COLONELSEVEN
    # INFORMATION ON FIRST SPAWN
    On Spawn;Map XP0_Metro;PlayerFirst;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerYell ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED
    
    # KILL AND KICK RULES
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 3;Log ::: ^1%p% ^0was BANNED for using a ^1%w%;Say ::: BANNED: %p% for using a %w%;TempBan 1800 %p%, No Explosives (30m ban)! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 2;Log ::: ^1%p% ^0was KICKED for using a ^1%w%;Say ::: KICKED: %p% for using a %w%;Kick %p%, No Explosives on Metro 2014! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 1;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 2;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 1;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    
    # WARNING YELL ON SPAWN
    On Spawn;Map XP0_Metro;If %warnyell% == 2;Log ::: METRO 2014 warning yell^2 2/2 ^0given to ^1%p%;PlayerYell %p%, you've 2/2 offenses! NEXT WILL BE A KICK;Set %warnyell% 0
    On Spawn;Map XP0_Metro;If %warnyell% == 1;Log ::: METRO 2014 warning yell^2 1/2 ^0given to ^1%p%;PlayerYell %p%, you've 1/2 offenses! No explosives!;Set %warnyell% 0

  2. #2
    Senior Member
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    YO, the script is really good but I would allow explosive, if I removed the procon gives me errors

  3. #3
    Can you be more specific please?
    In doubt, paste your code using [ CODE][/ CODE].

  4. #4
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    Quote Originally Posted by Sevendot View Post
    Can you be more specific please?
    In doubt, paste your code using [ CODE][/ CODE].
    ## BY COLONELSEVEN
    # INFORMATION ON FIRST SPAWN
    On Spawn;Map XP0_Metro;PlayerFirst;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerYell ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED

    # KILL AND KICK RULES
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 3;Log ::: ^1%p% ^0was BANNED for using a ^1%w%;Say ::: BANNED: %p% for using a %w%;TempBan 1800 %p%, No Explosives (30m ban)! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 2;Log ::: ^1%p% ^0was KICKED for using a ^1%w%;Say ::: KICKED: %p% for using a %w%;Kick %p%, No Explosives on Metro 2014! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;PlayerCount 1;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 2;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 1;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100

    # WARNING YELL ON SPAWN
    On Spawn;Map XP0_Metro;If %warnyell% == 2;Log ::: METRO 2014 warning yell^2 2/2 ^0given to ^1%p%;PlayerYell %p%, you've 2/2 offenses! NEXT WILL BE A KICK;Set %warnyell% 0
    On Spawn;Map XP0_Metro;If %warnyell% == 1;Log ::: METRO 2014 warning yell^2 1/2 ^0given to ^1%p%;PlayerYell %p%, you've 1/2 offenses! No explosives!;Set %warnyell% 0

    I would use the explosive if I remove it myself but errors

  5. #5
    See below. Only Projectiles like the RPG are now disallowed. Grenades should be allowed.
    Make sure to test it first and adjust the lines in red.

    Code:
    ## BY COLONELSEVEN
    # INFORMATION ON FIRST SPAWN
    On Spawn;Map XP0_Metro;PlayerFirst;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerYell ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED
    
    # KILL AND KICK RULES
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 3;Log ::: ^1%p% ^0was BANNED for using a ^1%w%;Say ::: BANNED: %p% for using a %w%;TempBan 1800 %p%, No Explosives (30m ban)! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 2;Log ::: ^1%p% ^0was KICKED for using a ^1%w%;Say ::: KICKED: %p% for using a %w%;Kick %p%, No Explosives on Metro 2014! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 1;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 2;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 1;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    
    # WARNING YELL ON SPAWN
    On Spawn;Map XP0_Metro;If %warnyell% == 2;Log ::: METRO 2014 warning yell^2 2/2 ^0given to ^1%p%;PlayerYell %p%, you've 2/2 offenses! NEXT WILL BE A KICK;Set %warnyell% 0
    On Spawn;Map XP0_Metro;If %warnyell% == 1;Log ::: METRO 2014 warning yell^2 1/2 ^0given to ^1%p%;PlayerYell %p%, you've 1/2 offenses! No explosives!;Set %warnyell% 0

  6. #6
    Senior Member
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    Thank you for your help it works

  7. #7
    You have anything for the frag rounds?

  8. #8
    In regard to which weapon(s)?
    Underslung explosives should already be excluded by the 'Damage Explosive' rule. It should cover anything that goes boom.

    Let me know.

  9. #9
    Senior Member
    Join Date
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    If I want to ban c4 and grenades Claymor authorized your script can do it.
    I tried but procon me but have error



    Quote Originally Posted by Sevendot View Post
    See below. Only Projectiles like the RPG are now disallowed. Grenades should be allowed.
    Make sure to test it first and adjust the lines in red.

    Code:
    ## BY COLONELSEVEN
    # INFORMATION ON FIRST SPAWN
    On Spawn;Map XP0_Metro;PlayerFirst;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerSay ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED;PlayerYell ::: METRO 2014: EXPLOSIVES ARE NOT ALLOWED
    
    # KILL AND KICK RULES
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 3;Log ::: ^1%p% ^0was BANNED for using a ^1%w%;Say ::: BANNED: %p% for using a %w%;TempBan 1800 %p%, No Explosives (30m ban)! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 2;Log ::: ^1%p% ^0was KICKED for using a ^1%w%;Say ::: KICKED: %p% for using a %w%;Kick %p%, No Explosives on Metro 2014! You used a %w%.
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;PlayerCount 1;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 2;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    On Kill;Map XP0_Metro;Not Weapon U_Flashbang;Damage ProjectileExplosive;Log ::: ^1%p% ^0has ^2%c%/2 ^0offenses (^1%w%^0);Set %warnyell% 1;Say ::: WARNING: %p%, warning %c%/2 for using a %w%;PlayerSay ::: WARNING: %p%, warning %c%/2 for using a %w%;Kill 100
    
    # WARNING YELL ON SPAWN
    On Spawn;Map XP0_Metro;If %warnyell% == 2;Log ::: METRO 2014 warning yell^2 2/2 ^0given to ^1%p%;PlayerYell %p%, you've 2/2 offenses! NEXT WILL BE A KICK;Set %warnyell% 0
    On Spawn;Map XP0_Metro;If %warnyell% == 1;Log ::: METRO 2014 warning yell^2 1/2 ^0given to ^1%p%;PlayerYell %p%, you've 1/2 offenses! No explosives!;Set %warnyell% 0

  10. #10
    Hi!
    How to add several maps in script? Can i write so:
    On Kill;Map XP0_Metro,MP_Prison; ... ?
    What does it means "Not Weapon U_Flashbang;Damage Explosive,ProjectileExplosive"?
    How can i allow grenades but disallow Grenade Launchers (M320, Fugas, RPG and others)?
    And how can i disallow several types of grenades (such as: M67, PRO)?
    How can i exclude admins from these rules?

 

 

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