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  1. #181
    Is there any way one of you smart programmers/coders could make an addition to this plugin that balances all players at the end of the round (in Conquest mode) using the number of Flags Capped by each player. When one team has half the team sniping, and only half the team capping flags, the score is hugely lopsided. This would provide a better balance for teams in Conquest mode.

  2. #182
    The one and only Bassyboy
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,261
    Quote Originally Posted by GoGators View Post
    Is there any way one of you smart programmers/coders could make an addition to this plugin that balances all players at the end of the round (in Conquest mode) using the number of Flags Capped by each player. When one team has half the team sniping, and only half the team capping flags, the score is hugely lopsided. This would provide a better balance for teams in Conquest mode.
    Nope, that's impossible since Procon does not know how many flags a player has capped.

    Sent from my Galaxy S6 Edge using Tapatalk
    I won't do support via PM: if you need help, make a topic on the public forums.

  3. #183
    Quote Originally Posted by EBassie View Post
    Nope, that's impossible since Procon does not know how many flags a player has capped.

    Sent from my Galaxy S6 Edge using Tapatalk
    Well, thanks for your response.

  4. #184
    The Scrambler function allows for 3 choices [Keep All Squad, Keep squads with two or more clan mates, and Keep no squads]

    When the player count is below 32, we manually set it to "Keep no Squads." When player count is greater than 32, we manually change the setting to "Keep All squads," and we change the scramble message to reflect the current state.

    Is it possible that someone with the programming knowledge could make it so we could set a threshold of perhaps 32 players, where the setting and message would change to reflect the new setting?

    SCRAMBLING Teams ....Squads will be broken up

    Threshold reaches 32 player count, and then...

    SCRAMBLING Teams ...Squads will be kept together

    Thanks in advance
    Last edited by GoGators; 04-07-2016 at 19:16.

  5. #185
    Hello.

    Happy New Year to all.
    Good evening.

    How do I configure TrueBalancer to work correctly in Squad Death?

    What happens is that sometimes a squad gets 5 and one with 2 and one with 1.
    I can not solve this.

    Can you help me.
    How to leave this functionality ok on the server?

    We server have 20 slots:
    http://battlelog.battlefield.com/bf4...X-BRA-WARKAOS/

    Appreciate.
    See you later.

  6. #186
    How can I prevent a change of team?

  7. #187
    Quote Originally Posted by spyder27 View Post
    How can I prevent a change of team?
    Wait. You asked this in both balancer threads.

    Do you know which balancer you're using?

    You aren't using both at the same time right?
    ____

  8. #188
    I asked both plugins but I'm not using either of them.
    The reason is because I do not know which of the two allows it.
    I would like the plugin not to allow the player to switch teams.

  9. #189
    Quote Originally Posted by spyder27 View Post
    I asked both plugins but I'm not using either of them.
    The reason is because I do not know which of the two allows it.
    I would like the plugin not to allow the player to switch teams.
    I'm not sure about truebalancer but i know multibalancer has settings to disallow swtiching teams during certain circumstances, like moving to the largest team, the winning team, etc. I would say try true first and see if it has those settings since it's much easier to properly configure than multibalancer.
    ____

 

 

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