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  1. #51
    First off, thank you for updating this for BF4.

    It's been a while since I ran this, which was on a BF3 server.

    I have my SQL server all setup, as well as the plugin in Procon and that all went fine, both running on the same local machine here at home.

    My question is I seem to remember having to play around with the BF3.DEF file for Procon to get this plugin working properly when I used it in BF3. Do I need to do anything with BF3.DEF or BF4.DEF for the plugin to function correctly ?

    Thanks

  2. #52
    Quote Originally Posted by tonnic View Post
    Hi ColColonCleaner,
    Thanks for the response. The issue is that there have been dozens and dozens of rounds... there is data in the database, but not in the ranks. I have it installed on 2 servers from the same layer host. One of my servers works great, but the other doesn't work. I can see some data in some tables, but it always says that we need to wait a round to see stats.
    There are settings in the logger where you can set whether to store rank/stat information. You probably have that set to false on some of your servers.
    ____

  3. #53
    Quote Originally Posted by exadmin View Post
    Tried running the code and it fetched only 37 records and when i check the results the gun i used mostly wasn't there and almost 80% of the weapons on the game isn't there, thats why it didn't record.

    Server is running 8hours of 64players and it should be logging higher than 37 recorded weapons.

    Is this a bug? Or i need to recreate the database? This is a fresh database btw.
    Just an update.

    I created a new database just to test it out and found out it still it only has 37 weapons mapped. This is the logs.

    Code:
    [10:51:48] PRoCon Chat, GUID and Stats Logger Enabled
    [10:51:48] PRoCon Chat, GUID and Stats Logger:  Floodprotection set to 10 Request per Round for each Player
    [10:51:48] Info: Table suffix set to
    [10:51:48] Trace: generateWeaponList
    [10:51:48] Trace: PrepareKeywordDic: Preparing
    [10:51:48] Trace: Weaponlist: DamageType: Suicide Name: DamageArea
    [10:51:48] Trace: Weaponlist: DamageType: Suicide Name: SoldierCollision
    [10:51:48] Trace: Weaponlist: DamageType: Suicide Name: Suicide
    [10:51:48] Trace: Weaponlist: DamageType: None Name: Death
    [10:51:48] Trace: Weaponlist: DamageType: None Name: RoadKill
    [10:51:48] Trace: Weaponlist: DamageType: Melee Name: Melee
    [10:51:48] Trace: Weaponlist: DamageType: Melee Name: U_Repairtool
    [10:51:48] Trace: Weaponlist: DamageType: Shotgun Name: U_870
    [10:51:48] Trace: Weaponlist: DamageType: Shotgun Name: U_M26Mass
    [10:51:48] Trace: Weaponlist: DamageType: Shotgun Name: U_QBS09
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_ACR
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_AK12
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_AK5C
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_MX4
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_RFB
    [10:51:48] Trace: Weaponlist: DamageType: AssaultRifle Name: U_SCAR-H
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_AK12_M320_HE
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_FIM92
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_M320_HE
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_MGL
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_RPG7
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_SCAR-H_M26_Buck
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_SCAR-H_M320_HE
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_Starstreak
    [10:51:48] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_XM25
    [10:51:48] Trace: Weaponlist: DamageType: Explosive Name: U_C4
    [10:51:48] Trace: Weaponlist: DamageType: Explosive Name: U_M67
    [10:51:48] Trace: Weaponlist: DamageType: SniperRifle Name: U_CS-LR4
    [10:51:48] Trace: Weaponlist: DamageType: SniperRifle Name: U_M40A5
    [10:51:48] Trace: Weaponlist: DamageType: SniperRifle Name: U_M82A3_MED
    [10:51:48] Trace: Weaponlist: DamageType: SniperRifle Name: U_MK11
    [10:51:48] Trace: Weaponlist: DamageType: Handgun Name: U_M9
    [10:51:48] Trace: Weaponlist: DamageType: Handgun Name: U_P226
    [10:51:48] Trace: Weaponlist: DamageType: SMG Name: U_PP2000
    [10:51:48] Trace: Weaponlist: DamageType: Nonlethal Name: U_PortableMedicpack
    [10:51:49] Trace: Weaponlist: DamageType: LMG Name: U_Type88
    [10:51:49] Trace: Weaponlist: DamageType: LMG Name: U_Ultimax
    [10:51:51] Trace: getUpdateServerID
    [10:51:52] Info: Start tablebuilder
    [10:51:52] Trace: generateWeaponList
    [10:51:52] Trace: PrepareKeywordDic: Preparing
    [10:51:52] Trace: Weaponlist: DamageType: Suicide Name: DamageArea
    [10:51:52] Trace: Weaponlist: DamageType: Suicide Name: SoldierCollision
    [10:51:52] Trace: Weaponlist: DamageType: Suicide Name: Suicide
    [10:51:52] Trace: Weaponlist: DamageType: None Name: Death
    [10:51:52] Trace: Weaponlist: DamageType: None Name: RoadKill
    [10:51:52] Trace: Weaponlist: DamageType: Melee Name: Melee
    [10:51:52] Trace: Weaponlist: DamageType: Melee Name: U_Repairtool
    [10:51:52] Trace: Weaponlist: DamageType: Shotgun Name: U_870
    [10:51:52] Trace: Weaponlist: DamageType: Shotgun Name: U_M26Mass
    [10:51:52] Trace: Weaponlist: DamageType: Shotgun Name: U_QBS09
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_ACR
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_AK12
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_AK5C
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_MX4
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_RFB
    [10:51:52] Trace: Weaponlist: DamageType: AssaultRifle Name: U_SCAR-H
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_AK12_M320_HE
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_FIM92
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_M320_HE
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_MGL
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_RPG7
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_SCAR-H_M26_Buck
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_SCAR-H_M320_HE
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_Starstreak
    [10:51:52] Trace: Weaponlist: DamageType: ProjectileExplosive Name: U_XM25
    [10:51:52] Trace: Weaponlist: DamageType: Explosive Name: U_C4
    [10:51:52] Trace: Weaponlist: DamageType: Explosive Name: U_M67
    [10:51:52] Trace: Weaponlist: DamageType: SniperRifle Name: U_CS-LR4
    [10:51:52] Trace: Weaponlist: DamageType: SniperRifle Name: U_M40A5
    [10:51:52] Trace: Weaponlist: DamageType: SniperRifle Name: U_M82A3_MED
    [10:51:52] Trace: Weaponlist: DamageType: SniperRifle Name: U_MK11
    [10:51:52] Trace: Weaponlist: DamageType: Handgun Name: U_M9
    [10:51:52] Trace: Weaponlist: DamageType: Handgun Name: U_P226
    [10:51:52] Trace: Weaponlist: DamageType: SMG Name: U_PP2000
    [10:51:52] Trace: Weaponlist: DamageType: Nonlethal Name: U_PortableMedicpack
    [10:51:52] Trace: Weaponlist: DamageType: LMG Name: U_Type88
    [10:51:52] Trace: Weaponlist: DamageType: LMG Name: U_Ultimax
    [10:51:52] Trace: GetGameIDfromDB Game: BF4
    [10:51:52] Trace: GetGameIDfromDB GameID: 1
    [10:51:52] Trace: WeaponMapping: ID: 1 <--> Weapon:DamageArea
    [10:51:52] Trace: WeaponMapping: ID: 4 <--> Weapon:Death
    [10:51:52] Trace: WeaponMapping: ID: 6 <--> Weapon:Melee
    [10:51:52] Trace: WeaponMapping: ID: 5 <--> Weapon:RoadKill
    [10:51:52] Trace: WeaponMapping: ID: 2 <--> Weapon:SoldierCollision
    [10:51:52] Trace: WeaponMapping: ID: 3 <--> Weapon:Suicide
    [10:51:52] Trace: WeaponMapping: ID: 8 <--> Weapon:U_870
    [10:51:52] Trace: WeaponMapping: ID: 11 <--> Weapon:U_ACR
    [10:51:52] Trace: WeaponMapping: ID: 12 <--> Weapon:U_AK12
    [10:51:52] Trace: WeaponMapping: ID: 17 <--> Weapon:U_AK12_M320_HE
    [10:51:52] Trace: WeaponMapping: ID: 13 <--> Weapon:U_AK5C
    [10:51:52] Trace: WeaponMapping: ID: 26 <--> Weapon:U_C4
    [10:51:52] Trace: WeaponMapping: ID: 28 <--> Weapon:U_CS-LR4
    [10:51:52] Trace: WeaponMapping: ID: 18 <--> Weapon:U_FIM92
    [10:51:52] Trace: WeaponMapping: ID: 9 <--> Weapon:U_M26Mass
    [10:51:52] Trace: WeaponMapping: ID: 19 <--> Weapon:U_M320_HE
    [10:51:52] Trace: WeaponMapping: ID: 29 <--> Weapon:U_M40A5
    [10:51:52] Trace: WeaponMapping: ID: 27 <--> Weapon:U_M67
    [10:51:52] Trace: WeaponMapping: ID: 30 <--> Weapon:U_M82A3_MED
    [10:51:52] Trace: WeaponMapping: ID: 32 <--> Weapon:U_M9
    [10:51:52] Trace: WeaponMapping: ID: 20 <--> Weapon:U_MGL
    [10:51:52] Trace: WeaponMapping: ID: 31 <--> Weapon:U_MK11
    [10:51:52] Trace: WeaponMapping: ID: 14 <--> Weapon:U_MX4
    [10:51:52] Trace: WeaponMapping: ID: 33 <--> Weapon:U_P226
    [10:51:52] Trace: WeaponMapping: ID: 35 <--> Weapon:U_PortableMedicpack
    [10:51:52] Trace: WeaponMapping: ID: 34 <--> Weapon:U_PP2000
    [10:51:52] Trace: WeaponMapping: ID: 10 <--> Weapon:U_QBS09
    [10:51:52] Trace: WeaponMapping: ID: 7 <--> Weapon:U_Repairtool
    [10:51:52] Trace: WeaponMapping: ID: 15 <--> Weapon:U_RFB
    [10:51:52] Trace: WeaponMapping: ID: 21 <--> Weapon:U_RPG7
    [10:51:52] Trace: WeaponMapping: ID: 16 <--> Weapon:U_SCAR-H
    [10:51:52] Trace: WeaponMapping: ID: 22 <--> Weapon:U_SCAR-H_M26_Buck
    [10:51:52] Trace: WeaponMapping: ID: 23 <--> Weapon:U_SCAR-H_M320_HE
    [10:51:52] Trace: WeaponMapping: ID: 24 <--> Weapon:U_Starstreak
    [10:51:52] Trace: WeaponMapping: ID: 36 <--> Weapon:U_Type88
    [10:51:52] Trace: WeaponMapping: ID: 37 <--> Weapon:U_Ultimax
    [10:51:52] Trace: WeaponMapping: ID: 25 <--> Weapon:U_XM25

  4. #54
    Quote Originally Posted by ColColonCleaner View Post
    There are settings in the logger where you can set whether to store rank/stat information. You probably have that set to false on some of your servers.
    Nope, it's definitely set as Yes... again, it has no problem at all on one of my servers, but the other seems to have issues.

  5. #55
    Running on my 32slot Conquest and it is running great. Is this compatible with the stats pages used in the BF3 stats? If so where do I find those files. I always had it hosted for me. Didn't realized it was this easy. Thanks for the plugin.

  6. #56
    Fixed my problem by copy pasting the contents of BF4.def to BF3.def file. Seems like the plugin is still calling bf3.def even though it detected that the server is BF4.

  7. #57
    Error FYI

    [00:14:57 20] PRoCon Chat, GUID and Stats Logger Enabled
    [00:14:57 20] PRoCon Chat, GUID and Stats Logger: Floodprotection set to 10 Request per Round for each Player
    [00:15:01 22] Error in Tablebuilder:
    [00:15:01 24] Message: Duplicate entry '1-U_SCAR-H_M26_Buck' for key 'unique'
    [00:15:01 25] Native: -2147467259
    [00:15:01 25] Source: MySql.Data
    [00:15:01 25] StackTrace: at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
    at MySql.Data.MySqlClient.NativeDriver.GetResult(Int3 2& affectedRow, Int64& insertedId)
    at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)
    at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
    at MySql.Data.MySqlClient.MySqlDataReader.NextResult( )
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( CommandBehavior behavior)
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( )
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuer y()
    at PRoConEvents.CChatGUIDStatsLogger.tablebuilder()
    [00:15:01 33] Error: System.NullReferenceException: Object reference not set to an instance of an object.
    at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErro rCollection(MySqlException myException)
    at PRoConEvents.CChatGUIDStatsLogger.tablebuilder()
    ____

  8. #58
    Quote Originally Posted by ColColonCleaner View Post
    Error FYI

    [00:14:57 20] PRoCon Chat, GUID and Stats Logger Enabled
    [00:14:57 20] PRoCon Chat, GUID and Stats Logger: Floodprotection set to 10 Request per Round for each Player
    [00:15:01 22] Error in Tablebuilder:
    [00:15:01 24] Message: Duplicate entry '1-U_SCAR-H_M26_Buck' for key 'unique'
    [00:15:01 25] Native: -2147467259
    [00:15:01 25] Source: MySql.Data
    [00:15:01 25] StackTrace: at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
    at MySql.Data.MySqlClient.NativeDriver.GetResult(Int3 2& affectedRow, Int64& insertedId)
    at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)
    at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
    at MySql.Data.MySqlClient.MySqlDataReader.NextResult( )
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( CommandBehavior behavior)
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( )
    at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuer y()
    at PRoConEvents.CChatGUIDStatsLogger.tablebuilder()
    [00:15:01 33] Error: System.NullReferenceException: Object reference not set to an instance of an object.
    at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErro rCollection(MySqlException myException)
    at PRoConEvents.CChatGUIDStatsLogger.tablebuilder()
    I fixed this by creating a new database and copy pasted all info from BF4.def to BF3.def

  9. #59
    XpKiller, is there any chance that you will make the simple stats?

  10. #60
    So I have been having some trouble with this one. It worked fine for me initially, populated the new database with the correct tables and the first couple rounds I received no errors.

    But now at the end of every round I see these errors thrown:

    Code:
    [06:37:06 62] Error: Error in Startstreaming: 
    [06:37:06 62] Message: Data too long for column 'CountryCode' at row 1
    [06:37:06 62] Native: -2147467259
    [06:37:06 62] Source: MySql.Data
    [06:37:06 64] StackTrace:    at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
       at MySql.Data.MySqlClient.NativeDriver.GetResult(Int32& affectedRow, Int64& insertedId)
       at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)
       at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
       at MySql.Data.MySqlClient.MySqlDataReader.NextResult()
       at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
       at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
       at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()
    [06:37:06 65] Error: Error in Startstreaming OuterException: System.NullReferenceException: Object reference not set to an instance of an object.
       at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErrorCollection(MySqlException myException)
       at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()
    Anyone have an idea of what is going on here ? Thanks.
    Last edited by sourtimer; 12-11-2013 at 10:45.

 

 

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