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  1. #101
    I used xFaNtASyGiRLx's profile and modified it. Our server is small Less than 8 usually. I couldn't get the settings to stick using procons starup.txt generator but using her config and modifying it we now have a custom config and all my settings stay even if I reboot the server. Even the idlekick is disabled, Finally!!!

    Code:
    # Game server name/password/type #
    ##################################
    
    # Set the server type of the server: Official, Ranked, Unranked or Private
    vars.serverType Ranked
    
    # Set server name for Battlelog
    vars.serverName "TrinityGames (ASR) Adult Supervision Required"
    
    # RCON password
    admin.password XXXXX
    
    # Game server password, leave empty for public server
    vars.gamePassword ""
    
    # Enable punkbuster - FairFight will be automatically enabled
    punkBuster.activate true
    
    # Set the server welcome message - max length 256
    vars.serverMessage "Welcome to Adult Supervision Required!"
    
    # Server banner URL to be shown in Battlelog
    vars.bannerUrl ""
    
    # Server description to be shown in Battlelog - max length 256
    vars.serverDescription "If you're going to become true dodgeballers, then you've got to learn the five d's of dodgeball: dodge, duck, dip, dive and dodge!"
    
    
    # Server Settings #
    ###################
    
    # Max number of players
    vars.maxPlayers 8
    
    # If set to false, only players on the spectator list can join the server as a spectator
    vars.alwaysAllowSpectators false
    
    # Maximum spectators to allow
    vars.maxSpectators 0
    
    # Enable/Disable commander mode
    vars.commander false
    
    # Set Multiplayer Experience - don't know how or what it's used for
    #vars.mpExperience "CQCLASSIC"
    
    # Which weapons should be allowed "all", "common" or "stats"
    vars.unlockMode "stats"
    
    # Turn on/off auto balance
    vars.autoBalance true
    
    # Set minimum numbers of players to go from warm-up to pre-round/in-round
    vars.roundStartPlayerCount 4
    
    # Set minimum numbers of players to go from in-round to warm-up
    vars.roundRestartPlayerCount 1
    
    # Set the duration of pre-round
    vars.roundLockdownCountdown 15
    
    # Round time limit for other modes, set 0 to disable
    #vars.roundTimeLimit 0
    
    # Enabled/disable reserved/VIP slots
    reservedSlotsList.aggressiveJoin true
    
    # Game Play Settings #
    ######################
    
    # Always true
    vars.killRotation true
    
    # Enabled/disable kill cam
    vars.killCam false
    
    # Friendly fire on/off
    vars.friendlyFire true
    
    # Rengerate health for players
    vars.regenerateHealth true
    
    # Enable/disable minimap
    vars.miniMap true
    
    # Enabled/disable hud
    vars.hud true
    
    # Enabled/disable crosshair
    vars.crossHair false
    
    # Enable/disable 3D spotting aka built in hack
    vars.3dSpotting false
    
    # Enable/disable mini map spotting
    vars.miniMapSpotting true
    
    # Enable/disable nametags (dorritos)
    vars.nameTag false
    
    # Enable/disable 3rd person view for vehicles
    vars.3pCam true
    
    # Set number of teamkills allowed during a round
    vars.teamKillCountForKick 10
    
    # Set max kill-value allowed for a player before he/she is kicked
    vars.teamKillValueForKick 0
    
    # Set kill-value increase for a teamkill
    vars.teamKillValueIncrease 0
    
    # Set kill-value decrease per second
    vars.teamKillValueDecreasePerSecond 0
    
    # Set number of team-kill kicks that will lead to permaban
    vars.teamKillKickForBan 10
    
    # Set idle timeout
    vars.idleTimeout 86400
    
    # Set how many rounds idle timeout should ban (if at all)
    vars.idleBanRounds 0
    
    # Set whether vehicles should spawn in-game
    vars.vehicleSpawnAllowed true
    
    # Set vehicle spawn delay scale factor
    vars.vehicleSpawnDelay 100
    
    # Set soldier max health scale factor
    vars.soldierHealth 85
    
    # Set player respawn time scale factor
    vars.playerRespawnTime 100
    
    # Set player man-down time; specified in percent (100% = normal).
    vars.playerManDownTime 100
    
    # Set bullet damage scale factor
    vars.bulletDamage 100
    
    # Set squad leader spawn only
    vars.onlySquadLeaderSpawn false
    
    # Set mag reload type
    vars.forceReloadWholeMags false
    
    # Enable/disable hit indicators
    vars.hitIndicatorsEnabled true
    
    # Set round ticket count in percentage (100% = normal)
    vars.gameModeCounter 75
    Last edited by EBassie; 06-02-2014 at 18:53. Reason: Removed RCON pass

  2. #102
    Haha... you should immediately change your RCON password since you have posted it in public forum.

  3. #103
    Senior Member
    Join Date
    Apr 2013
    Location
    Russia
    Posts
    240
    # Set player man-down time; specified in percent (100% = normal).
    vars.playerManDownTime 100
    vars.playerManDownTime has been removed after R19
    Last edited by Chilace; 07-02-2014 at 09:46.

  4. #104
    Senior Member
    Join Date
    Jul 2014
    Location
    Alabama
    Posts
    253
    Hello all, I need some help if you don't mind. Fragnet nor myself can figure out what the issue is here, so I come here hoping to get someone to assist us with this.

    Goal:
    To host Normal, Ranked, Conquest Classic mpExperience, without 3d spotting, regeneration of health, force full mag reload, etc. Basically, how Conquest Classic is explained.

    Issue:
    When we set it to Normal, Ranked and add vars.mpExperience "CQCLASSIC" the map list reverts back to default.

    Now, if you look here ... http://battlelog.battlefield.com/bf4...-25b1ce63894e/ you'll notice they are Normal, Ranked, Conquest Classic .... BUT .... click on full server page and their settings aren't Conquest Classic Experience. Strange. So I guess it just states Conquest Classic but isn't? After we restart our server through Fragnet, the settings are either Normal, Ranked Conquest Classic without the CQCLASSIC settings or it goes to custom. Now, I've read CQCLASSIC is only for Official servers and not Ranked, but I see these servers full all day and night stating ... Normal, Ranked, Conquest Classics and they have custom maps. But when we set the settings up to Normal, Ranked, Conquest Classic all the maps are default vanilla maps and the settings for CQCLASSIC just isn't correct.

    Any clue?


    EDIT: Wow, months and months have gone by with no response?....great. Well, you can disregard this. We got the settings correct after about 2 weeks.
    Last edited by Mamba334; 21-09-2015 at 18:46.

  5. #105
    Senior Member
    Join Date
    Oct 2014
    Location
    New Mexico
    Posts
    116
    This is a BF4 Server with gameservers.

    # This file is to be editable by the server administrator.
    # It can contain any remote administration commands that are to be run during game server startup.

    # Your choices here are offical, ranked, unranked, private
    # # Offical servers will not allow you to change many configuration settings,
    # # but will get quick play players
    # # Ranked servers will allow you to change more configuration settings then
    # # offical servers, but will not get quick play players
    # # Unranked/private will allow you to change even more configuration settings
    vars.serverType "Ranked"

    vars.serverName "TL Tube Lunacy Infantry Only BF4 DOGFACE Server - New York"
    admin.password ""
    vars.gamePassword ""
    vars.servermessage "Fair Play Every Game Every Day"
    vars.serverDescription "Welcome to the Tube Lunacy TL BF4 Infantry Only DOGFACE Server"
    punkBuster.activate

    # If you add any spectator slots, these will subtract from the number of
    # player slots available for normal players
    vars.maxSpectators "0"

    # Enabling commanders will result in your slot count being reduced by 2 (one
    # slot will be subtracted for each commander)
    vars.commander "false"

    # original was 30
    vars.OutHighFrequency 60


    #custom stuff follows
    fairFight.activate
    vars.preset "infantry" true
    vars.friendlyFire false
    vars.idleTimeout 300
    vars.teamKillCountForKick 5
    vars.teamKillValueForKick 5
    vars.teamKillValueIncrease 1
    vars.teamKillValueDecreasePerSecond 0
    vars.teamKillKickForBan 3
    vars.autoBalance true
    vars.killCam true
    vars.miniMap true
    vars.3dSpotting false
    vars.miniMapSpotting false
    vars.3pCam false
    vars.maxPlayers "12"
    vars.idleBanRounds "0"
    vars.bulletDamage 100
    vars.nameTag true
    vars.regenerateHealth true
    vars.roundRestartPlayerCount 2
    vars.roundStartPlayerCount 4
    vars.onlySquadLeaderSpawn false
    vars.unlockMode "stats"
    vars.soldierHealth 100
    vars.hud true
    vars.playerRespawnTime 100
    vars.gameModeCounter 100
    reservedSlotsList.aggressiveJoin false
    vars.roundLockdownCountdown 10
    vars.roundWarmupTimeout 45
    vars.hitIndicatorsEnabled true
    vars.alwaysAllowSpectators false
    vars.roundTimeLimit 100
    vars.ticketBleedRate 100
    vars.vehicleSpawnAllowed false
    vars.vehicleSpawnDelay 100
    vars.forceReloadWholeMags true

    i have not been able to get the 60hz, reload whole mags on, 3d spotting off to work yet. But other than that it works fine. I also noticed that one of the vars values i had (playerManDownTime) was deprecated so i removed it from this list. If you see any other deprecated values please let me know...

    Dave
    Last edited by durangod; 31-01-2017 at 17:45.
    Its short for Durango Dave
    Courage is being scared to death but saddling up anyway because doing nothing is simply NOT an option.

  6. #106
    The one and only Bassyboy
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,274
    Quote Originally Posted by durangod View Post
    i have not been able to get the 60hz
    Has your GSP activated the higher tickrate for your server?
    You cannot just change it yourself.
    I won't do support via PM: if you need help, make a topic on the public forums.

  7. #107
    Senior Member
    Join Date
    Oct 2014
    Location
    New Mexico
    Posts
    116
    Quote Originally Posted by EBassie View Post
    Has your GSP activated the higher tickrate for your server?
    You cannot just change it yourself.
    I sent them a ticket thanks... Is there a similar post like this here on the forum with all the BF4 map codes? There seem to be alot of maps not being played on servers and i want to play some of those too.
    Its short for Durango Dave
    Courage is being scared to death but saddling up anyway because doing nothing is simply NOT an option.

 

 

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