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  1. #7311
    Quote Originally Posted by payver View Post
    I guess a ";" was missing at line 284 in the adkats.sql, i added it.
    Ah, you're on an older version of that file. I fixed that issue about 6 months ago in this commit: https://github.com/AdKats/AdKats/com...24695f8ed05cd9

    Here is the latest version of that file: https://raw.githubusercontent.com/Ad...ter/adkats.sql
    ____

  2. #7312
    Quote Originally Posted by ColColonCleaner View Post
    Ah, you're on an older version of that file. I fixed that issue about 6 months ago in this commit: https://github.com/AdKats/AdKats/com...24695f8ed05cd9

    Here is the latest version of that file: https://raw.githubusercontent.com/Ad...ter/adkats.sql
    I downloaded that file from the link in the instruction guide.

  3. #7313
    Quote Originally Posted by payver View Post
    I downloaded that file from the link in the instruction guide.
    Ah, i never updated the version on sourceforge, just github. So if you downloaded the archive and are running the file from there it wouldn't be updated. I'll get that changed.
    ____

  4. #7314
    Quote Originally Posted by ColColonCleaner View Post
    Ah, i never updated the version on sourceforge, just github. So if you downloaded the archive and are running the file from there it wouldn't be updated. I'll get that changed.
    No, it was from githubs readme.md.

  5. #7315
    Super Moderator
    Join Date
    Jul 2010
    Location
    Very North Darwin
    Posts
    1,602
    Quote Originally Posted by payver View Post
    No, it was from githubs readme.md.
    So have you now loaded the file ?

    https://github.com/AdKats/AdKats/com...24695f8ed05cd9
    Game nick Volo_Mortis
    https://forum.myrcon.com/showthread....-Procon-Manual
    Read the manual ?

    Like procon forum https://www.patreon.com/myrcon/overview DONATE

  6. #7316
    Not sure how he recently grabbed a file that was 6 months old, maybe a caching issue on github's side? no idea.

    Latest version of the script: https://raw.githubusercontent.com/Ad...ter/adkats.sql
    ____

  7. #7317
    Hey Col. anyway of adding weekly and monthly challenges. I'm thinking most kills in a week or a month & most hours spent in the server in a week or month. is that something that could be put in challenge system or should i look somewhere else for that.. think i may have asked this in a way befores not sure

  8. #7318
    Quote Originally Posted by xloneshadowx View Post
    Hey Col. anyway of adding weekly and monthly challenges. I'm thinking most kills in a week or a month & most hours spent in the server in a week or month. is that something that could be put in challenge system or should i look somewhere else for that.. think i may have asked this in a way befores not sure
    There isn't any system currently comparing challenges between each other, so having players compete for the challenges against each other isn't a thing. Right now I do not have the time to add features, but I might in the future if i get access to a server again.
    ____

  9. #7319
    Col. Can you explain about this discord feature I really like the idea but half the time it doesn't seem to work. Both their discord and in-game name must match? If not I can maunally do it by using /discordlink playername discordname correct? I try to do it that way but most times it just says no discord player found. Also so they have to be showing up as on-line in discord

  10. #7320
    Quote Originally Posted by xloneshadowx View Post
    Col. Can you explain about this discord feature I really like the idea but half the time it doesn't seem to work. Both their discord and in-game name must match? If not I can maunally do it by using /discordlink playername discordname correct? I try to do it that way but most times it just says no discord player found. Also so they have to be showing up as on-line in discord
    Because procon is stuck on .NET 3.5 for official releases (or at least it was before a 3rd party made an upgraded version, which we haven't brought into full release yet) i can't use websockets, and websockets are required for discord interaction.
    To get around this I make use of each server's widget.json file, which gets updated at 5 minute intervals and can be fetched from anywhere. This means it can take up to 5 minutes for a player to appear as loaded into discord. It's an unfortunate setback but one that i couldn't work around at the time.

    Just wait a few minutes after someone is in discord and they should appear in the list.
    ____

 

 

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