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  1. #6531
    ColColnCleaner,

    Thank you for your reply.

  2. #6532
    Quote Originally Posted by ColColonCleaner View Post
    Patched in 6.9.0.210.
    Thank you for your reply!

    I have purchased MySQL database, How do I install the 6.9.0.210 version you provided?

    I'm very sorry, My English ability can not understand all the English information.

    So I can only be based on your reply, Use Google Translate to understand what you mean, If you are troubled, please forgive me!

    PS.I based on your installation guide, See two things I need:
    Surrender Vote System
    Auto-Surrender/Auto-Nuke System


    Can these two functions meet my needs?

    Example: TEAM 1 (US) VS TEAM 2 (US)
    Ticket: 1500 VS 500

    When we use the following command can be judged correctly?

    !surrender
    !votenext

    Always let the leader win directly.

    1500 VS 0 End round.

    Team combination can also make TEAM 2 win.
    Example: TEAM 1 (US) VS TEAM 2 (US)
    Ticket: 500 VS 1500

    0 VS 1500 End round.

    Excuse me, Do you understand me?

  3. #6533
    Quote Originally Posted by HATANO_KENJI View Post
    Thank you for your reply!

    I have purchased MySQL database, How do I install the 6.9.0.210 version you provided?

    I'm very sorry, My English ability can not understand all the English information.

    So I can only be based on your reply, Use Google Translate to understand what you mean, If you are troubled, please forgive me!

    PS.I based on your installation guide, See two things I need:
    Surrender Vote System
    Auto-Surrender/Auto-Nuke System


    Can these two functions meet my needs?

    Example: TEAM 1 (US) VS TEAM 2 (US)
    Ticket: 1500 VS 500

    When we use the following command can be judged correctly?

    !surrender
    !votenext

    Always let the leader win directly.

    1500 VS 0 End round.

    Team combination can also make TEAM 2 win.
    Example: TEAM 1 (US) VS TEAM 2 (US)
    Ticket: 500 VS 1500

    0 VS 1500 End round.

    Excuse me, Do you understand me?
    I understand the basics of what you need. You need help setting up the plugin to work on your database. Private message me credentials to access your procon layer and credentials to access your database and I'll set it all up for you. Cheers.
    ____

  4. #6534
    Quote Originally Posted by sixpax12 View Post
    I am trying to determine why your name and PhirePhrey keep appearing on my reserved list. Your not in our database anywhere, and I removed all the names from our reserved slot lists. Assigned a role of RESERVED and enabled feed reserved slots ... it adds the names back in.
    This has been standard in this plugin for over a year now and it's mentioned as the last sentence of the main plugin post. In exchange for the 4000+ hours of work AdKats has taken to create, all that's required is two players being added to your server's reserved slot list when the plugin is being used. Cheers.
    ____

  5. #6535
    Quote Originally Posted by sixpax12 View Post
    Fixed.
    Apologies for the confusion in wording. Yes those two specific players are added and cannot be removed while running AdKats.
    ____

  6. #6536
    Quote Originally Posted by sixpax12 View Post
    ... hopefully a more intelligent question:

    I have created a role called RESERVEDSLOT and only have CDE46 checked as allowed. When I place a soldier in that role he gets placed on both the reserved list AND the spectator list. What am I missing ?

    FEED for reserved and spectator list is set to on. Auto add admins to both is on ...
    There is a difference between commands and groups.

    Command 46 is the reserved slot command, and that command is an admin command. This means your new role will be able to assign reserved slots to other players, and that's all they will be able to do, they can't access any other commands. Also since that command is considered an admin command, players of that role will be considered admins by the plugin. That is how adminship is determined by the plugin, if they have access to any admin commands they are considered an admin. When this happens you will see an [A] in front of the role. Commands that are considered admin commands have [ADMIN] next to the name of the command in the role setting section, and admin commands that are making a role be considered admin have a little arrow on the right of them so you can find them easier '<---'.

    Groups for roles are done in section 4-2 if i remember correctly, or can be added using the group commands like 46. Use section 4-2 to assign a group (like reserved slot, ping whitelist, etc) to an entire role. Use the commands in game to assign them to specific players for a set duration. For example you can do /pwhitelist 2w charlie to give charlie a 2 week long ping whitelist. But if you wanted to give charlie's entire group a permanent ping whitelist go to section 4-2 and assign the ping whitelist group to his role.

    EDIT: Any new role you create is cloned from the default guest role, so for your reserved player i would suggest setting up your guest role with whatever you want there, and then just cloning that for the new reserved slot role and assigning reserved slot to it in section 4-2. Cheers.
    Last edited by ColColonCleaner; 11-09-2017 at 22:48.
    ____

  7. #6537
    Yesterday over lunch I added a patch to the kicking/banning system for BF4. Since BF4 does not show players kick or ban reasons on the main UI instead i've made AdKats spam the player with say and yell messages of their kick/ban reason before they are removed from the server. If you notice a short delay between when you issue the kick/ban commands and when the player is actually removed from the server this is why.

    The current duration before removal is 6 seconds, longer if the player is just joining in. If the player is banned and you are using the AdKats ban enforcer then the plugin will also take advantage of this, if you just normally ban the player via the server they also don't see the ban reason. If a player continues to re-join the server after they are banned this leeway duration stops after 2 joins to avoid issues with banned players joining in, spamming chat with profanities and the like, then getting booted again. Considering making the leeway reset after 1 round.
    ____

  8. #6538
    Quote Originally Posted by ColColonCleaner View Post
    Yesterday over lunch I added a patch to the kicking/banning system for BF4. Since BF4 does not show players kick or ban reasons on the main UI instead i've made AdKats spam the player with say and yell messages of their kick/ban reason before they are removed from the server. If you notice a short delay between when you issue the kick/ban commands and when the player is actually removed from the server this is why.

    The current duration before removal is 6 seconds, longer if the player is just joining in. If the player is banned and you are using the AdKats ban enforcer then the plugin will also take advantage of this, if you just normally ban the player via the server they also don't see the ban reason. If a player continues to re-join the server after they are banned this leeway duration stops after 2 joins to avoid issues with banned players joining in, spamming chat with profanities and the like, then getting booted again. Considering making the leeway reset after 1 round.
    Wait it no longer shows the kick message in battlelog?
    Developer of the BFAdminCP

  9. #6539
    Quote Originally Posted by Prophet731 View Post
    Wait it no longer shows the kick message in battlelog?
    I'm talking about the in-game menu. Few people are still using battlelog to join the servers. If you join from battlelog you still see the kick message but it's impossible to tell where a player joined from.
    ____

  10. #6540
    Quote Originally Posted by ColColonCleaner View Post
    I'm talking about the in-game menu. Few people are still using battlelog to join the servers. If you join from battlelog you still see the kick message but it's impossible to tell where a player joined from.
    Ok what in-game menu is that? I haven't seen it in BF4. Is it part of the client?
    Developer of the BFAdminCP

 

 

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