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  1. #2891
    Quote Originally Posted by BandofBrothers View Post
    1. Im running 1.1.0.1.
    2. Bf3
    3. Ok will do, gonna take a min
    Post a screenshot of the new exception, if it still happens, it will have more information i can use this time.
    ____

  2. #2892
    http://gyazo.com/ef610ed98b3e60fda703768233e4e789
    Got a new exception with duplicate key, and the gameid issue is still there
    But for the first time it completed startup

  3. #2893
    Quote Originally Posted by BandofBrothers View Post
    http://gyazo.com/ef610ed98b3e60fda703768233e4e789
    Got a new exception with duplicate key, and the gameid issue is still there
    But for the first time it completed startup
    Shut it down. Do not run it with those exceptions being thrown.

    It looks like there is an incompatability with your version of stat logger...although its strange this is only coming to light now. I think something in the 5.1+ update changed it. I'll look into the issue.
    ____

  4. #2894
    I should also mention, when I first saw this error, I deleted everything the db, re-installed statslogger and adkats. And still got those problems.
    Ok ill shut it down till i hear more of you.
    I thank you for your hard work.
    Regards, BoB

  5. #2895
    Quote Originally Posted by BandofBrothers View Post
    I should also mention, when I first saw this error, I deleted everything the db, re-installed statslogger and adkats. And still got those problems.
    Ok ill shut it down till i hear more of you.
    I thank you for your hard work.
    Regards, BoB
    Try this version. 5.1.9.4: https://raw.githubusercontent.com/Co...test/AdKats.cs
    ____

  6. #2896
    Is there a specific changelog that's viewable for each point release? tried looking on github but couldn't really see any way of sorting things like that.

  7. #2897
    Quote Originally Posted by Jasonpb View Post
    Is there a specific changelog that's viewable for each point release? tried looking on github but couldn't really see any way of sorting things like that.
    I always post full changelogs when making stable version releases. In the meantime you can see the list of closed tickets for 5.2.0.0, which is basically a changelog, here: https://github.com/ColColonCleaner/A...22+is%3Aclosed
    ____

  8. #2898
    Many thanks for the donations guys, it really helps living as a college student
    ____

  9. #2899
    Version 5.2.0.0 (25-OCT-2014)

    Changes


    • Plugin description and changelog are fetched at a 60 minute interval now, instead of only on startup.
    • New line characters are removed from messages posted to Procon's chat window.
    • Server info is now requested at a 10 second interval.
    • Rule list can no longer be sent to offline players.
    • MULTIBalancer unswitcher is now temporarily disabled when a SwapNuke is issued.
    • All records are now posted in database UTC time instead of Procon layer UTC time, unless specific requirements are met.
    • Assist command is nolonger allowed while a surrender vote is active, or if the round is not playing.
    • Yell duration now limited between 0 and 10 seconds.

    Enhancements

    • Added option to disable new player notification.
    • Added option to disable player name change notification.
    • Added messaging commands for private conversations between players, either in the same server, or between any of the servers on the database.
    • Startup process messages are cleaned up in debug and procon chat.
    • Startup progress now shown to players attempting commands during AdKats startup.
    • Players attempting commands during AdKats startup are now be told once commands are fully online, not just admins.
    • Greatly reduced the amount of database overhead required after first fetch of the user list.
    • Added command to send private message to admins. /adminmsg
    • Added player reputation to the admin report notification.
    • Added special player group for Admin Assistants.
    • Added command to add players to the Admin Assistant list.
    • Released Ping Enforcer publicly.
    • Added notification and startup block if the Procon layer and database have significantly different values for UTC time.
    • Added 2 day and 3 day ban options to the punishment hierarchy.
    • Released Commander Manager publicly.
    • Added optional automatic player lock on admin action.
    • Added option to modify both manual and automatic player lock duration.
    • Added Internal SpamBot with optional whitelisting for admins and players.
    • Added SpamBot whitelist command.
    • Added surrender/votenext/nosurrender commands, with a full fledged surrender system.
    • Added reportlist command, to list the last 6 missed round reports.
    • Added plugin restart command.
    • Added server shutdown/reboot command.
    • Reputable players are now informed when admins join the server. Disable option provided.
    • Messages sent to procon admin are now bolded for visibility.
    • Notification of glitched players in the server are now sent to admins. The battlefield server must be rebooted in these cases, they cannot be kicked/banned.
    • Released Auto-Surrender/Auto-Nuke publicly.
    • Added option to only send report emails when admins are in the server.
    • Added option to tell players their reputation and infraction count on first-spawn, after the welcome message.
    • Added option to override stat logger chat posting, and post manually.
    • Added option to disable targeted player left notification.
    • Added better response to report ID usage if the report was already acted on.
    • Implemented linear interpolation on moving averages for ticket loss rates, score rates, and ping calculations.
    • Tell messages are no longer shown in procon chat as both say and yell, simply one line as tell to reduce spam.
    • Added commands for previous temp/perm bans, so old bans can be identified, and also will not affect player reputation.
    • Added automatic database updater, so global fixes to database issues can be fixed without requiring plugin updates.
    • Version status is now tracked for running instances, so issues with specific versions can be found and fixed.
    • Added global definition for special player groups, so external tools can access all valid group information.

    Bugs Fixed

    • Fixed bug where some threads would not exit quickly when disabling/restarting AdKats.
    • Fixed messages in console marked as warning when they should just be information.
    • Fixed bug where SwapNuke would attempt to move commanders and spectators.
    • Fixed bug where certain commands marked as logging "Unable" were still attempting logging.
    • Fixed bug where, when AdKats started with no players in the server, player listing would be stuck in an endless loop until first player join.
    • Fixed bug where AdKats was unable to detect stat logger tables after changing database connection mid-instance.

    Upgrade SQL from 4.0.0.0 - Current

    No upgrade SQL required.

    Update one layer, run it to completion, then enable on your other layers.

    https://sourceforge.net/projects/adk...atest/download
    ____

  10. #2900

 

 

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