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  1. #2631
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179
    Quote Originally Posted by ColColonCleaner View Post
    Besides things mentioned on this page, have any of the testers running 5.0.5.9 noticed any issues? Even if you haven't please post back so I know others are running this version without issue. No news is good news, but i want to be sure before pushing the final release public.

    One thing i want to be sure about, how is the tbl_extendedroundstats table working out? That's new, added for some nice webadmin functionality.
    running on 2 servers , didnt see any issues as for now. All commands working | Bans bans beeing enforced. so far so good

  2. #2632
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179
    Quote Originally Posted by ColColonCleaner View Post
    I can look at your layer tomorrow man.
    yes please! i very appreciate it . may be you can give me aprox time , so ill be online if needed . But i sent you all info , except DB acess

  3. #2633
    Quote Originally Posted by HARDCOREBF View Post
    yes please! i very appreciate it . may be you can give me aprox time , so ill be online if needed . But i sent you all info , except DB acess
    Shouldn't need that if it's just the metabans issue, i'll look into that. It will be after school ends tomorrow, so 7ish CST.
    ____

  4. #2634

  5. #2635
    Quote Originally Posted by HARDCOREBF View Post
    ok man
    DAMN IT MAN. I upload/post the update, thinking everything is ok, and then find a bug because of you...damn it.

    Update reposting soon. Use 5.1.0.0.
    ____

  6. #2636
    Alright it should be fixed man, use the latest stable patch.
    ____

  7. #2637
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179

    AdKats - Advanced In-Game Admin and Ban Enforcer [5.0.0.5]

    Will. Its good then . Thnx mate ...


    Sent from my iPad using Tapatalk

  8. #2638
    Version 5.1.0.0 (17-SEP-2014)

    Changes


    • Report IDs can only be acted on by admin role players now.
    • All player orchestration in other plugins is done by player EAGUID now, instead of player name.

    Enhancements

    • Released extended round statistics publicly. You can now track how rounds progress, not just how they end.
    • Kicks by the AFK Manager are now hidden to avoid chat spam.
    • Added command timeouts for kick, tban, ban, and fban, to avoid command spam.
    • Multibalancer unswitcher is now disabled for a few seconds for each admin move, so the autobalancer will never fight admin moves.
    • Players are now blocked from moving off a team they were moved to by admin. Lasts for the current round only.
    • Player team/squad are now updated faster so incorrect location information is avoided.
    • Startup notification for admins is now more prominent and readable.
    • Player fetching is now cached layer-side for the current running instance, so after enabling and running for a while, operation will be less database heavy.
    • Added useful information to the targeted player leaving messages.
    • Added notification of reputation change for players.
    • Added reputation command.
    • Added confirmation message to the cancel command if a previous command was canceled.
    • BF4 Case. Player type is now processed, i.e. Player, Spectator, CommanderPC, and CommanderMobile.
    • Added more information to the player info command.
    • Added log command.
    • Added option that should never be used. Bypass setting for all command confirmation.
    • Made the assist command's deny message more understandable.

    Bugs Fixed

    • Fixed metabans credential request spam.
    • Fixed internal team elements being overwritten when they shouldn't have been. This gave incorrect stats for player location and round storage stats.
    • Fixed loophole where duplicate bans could be posted if the server lagged when clearing the ban list.
    • Fixed edge case where players changing their name could cause specialplayer identifier mismatch.
    • Fixed logic for plugin orchestration on player names, GUIDs were intended for use there but test player names remained in the release.
    • Fixed command parsing from Insane Limits.
    • Fixed issue where whitelisted players could be banned during startup as player listing happened in parallel with user listing.
    • Fixed command rejection for existing specialplayer entries, no more duplicate postings allowed.
    • Fixed command usage timeouts for assist, and all commands in general.
    • Fixed reputation gain for the assist command.

    Upgrade SQL from 4.0.0.0 - Current

    No upgrade SQL required.

    Update one layer, run it to completion, then enable on your other layers.

    https://sourceforge.net/projects/adk...atest/download

    Future updates past version 5 not planned for quite some time.
    ____

  9. #2639
    Procon Addict
    Join Date
    Dec 2013
    Location
    Sydney, Australia
    Posts
    502
    Nice work, thanks for the update.

  10. #2640
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179
    Nice one


    Sent from my iPad using Tapatalk

 

 

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