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  1. #811
    Quote Originally Posted by Haagse View Post
    So there is a setting that states: Minimum players before rule enforced (0=none)

    This is set at 16 (standard)
    I have set this to 1, beceause I have a server with only 10 players (+2 spectators).

    This was the solution.
    Wow idk how i missed that setting xD explains then why latency manager plugin didn't take action against high pingers lolz. Will try again with minimum players 1 instead of 16.

  2. #812
    I do have another question.

    Is there some sort of work around for the following issue?
    When I shut down my PC or shut down procon, this plugin isn't working.

  3. #813
    Quote Originally Posted by Haagse View Post
    I do have another question.

    Is there some sort of work around for the following issue?
    When I shut down my PC or shut down procon, this plugin isn't working.
    I made the same assumption when i first started out. Procon doesn't upload the plugins to your battlefield server, it just communicates with the server and needs to be running for the plugins to run.

    Rent a procon layer from your host and run your plugins there.
    ____

  4. #814
    Quote Originally Posted by ColColonCleaner View Post
    I made the same assumption when i first started out. Procon doesn't upload the plugins to your battlefield server, it just communicates with the server and needs to be running for the plugins to run.

    Rent a procon layer from your host and run your plugins there.
    Thx for the reply!

    I do have a procon layer.
    You mean the game server provider? This is 13D.net.
    Can I run the plugin from there?

  5. #815
    Quote Originally Posted by Haagse View Post
    Thx for the reply!

    I do have a procon layer.
    You mean the game server provider? This is 13D.net.
    Can I run the plugin from there?
    I think you're misunderstanding how you're supposed to use the layer. You don't connect to your battlefield server directly with procon, you connect to he layer, and the layer connects to your battlefield server. The layer runs your plugins. Talk with the people you rented the procon layer from about properly configuring it and how to use it.
    ____

  6. #816
    Quote Originally Posted by ColColonCleaner View Post
    I think you're misunderstanding how you're supposed to use the layer. You don't connect to your battlefield server directly with procon, you connect to he layer, and the layer connects to your battlefield server. The layer runs your plugins. Talk with the people you rented the procon layer from about properly configuring it and how to use it.
    Thanks for the reply!

    I have asked my game server provider about this.
    They can't help because they don't support plugins. There are to many plugins/mod's.

    When I use Adkats as plugin will I have the same problem? I have a server with max 12 players. 10 plus 2 spectators.
    Last edited by Haagse; 04-08-2017 at 20:57.

  7. #817
    Community Contributor
    Join Date
    Nov 2011
    Posts
    2,951
    Your game server provider is hosting a layer server for you as well? If so, they won't give you instructions for how to upload the plugins to the layer server? Typically, they provide you with FTP connection instructions so that you can copy and paste the plugin from your computer onto the layer server.

  8. #818
    Super Moderator
    Join Date
    Jul 2010
    Location
    Very North Darwin
    Posts
    1,473
    Quote Originally Posted by Haagse View Post
    Thanks for the reply!

    I have asked my game server provider about this.
    They can't help because they don't support plugins. There are to many plugins/mod's.

    When I use Adkats as plugin will I have the same problem? I have a server with max 12 players. 10 plus 2 spectators.
    Have you read the manual on procon?
    Game nick Volo_Mortis
    https://forum.myrcon.com/showthread....-Procon-Manual
    Read the manual ?

  9. #819
    Quote Originally Posted by leibhold View Post
    Have you read the manual on procon?
    You mean this part of the manual?


    Connect to hosted procon layer

    Click on Create Connection
    You will now require the information for your hosted procon layer. This should have been given to you by the Game Server provider or procon layer provider
    IP address or hostname of the hosted procon layer
    hosted procon layer Port number
    hosted procon layer username
    hosted procon layer password

  10. #820
    Quote Originally Posted by ty_ger07 View Post
    Your game server provider is hosting a layer server for you as well? If so, they won't give you instructions for how to upload the plugins to the layer server? Typically, they provide you with FTP connection instructions so that you can copy and paste the plugin from your computer onto the layer server.
    I need tot check this. I don't know for sure if I can use FTP.
    I do have a FTP link. When I click on it I get in a sort of menu.
    Sorry for the bad info. I don't have a lot of knowhow about this subject.

 

 

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