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  1. #1
    Developer
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    Münster(Westf.), Germany
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    [MOH] MoH:Warfighter - R-6 released ... some informations

    Hi.

    Actually MoHW R-6 has been released and applied to the servers.
    The good point is this patch brings to rcon what we all have long waited for, the admin.say and yell commands.

    But where is light there has to be shadow.
    And that is that admin.yell uses a changed command syntax then all other Frostbit games.
    Therefor Procon has to be tweaked at more then one code line to have it send correctly and
    have it reported correctly to plugins etc.

    Here is a small and first list of changes I faced on the server:
    • chat tab works chowing chat of players
    • admin.say on chat tab and via plugin works
    • admin.yell has to be changed
      • admin.yell will not write across the screen but print the text in red in the chatbox
    • R-6 misses player.onChat event for server/admin messages
    • R-6 change available maps and those unknown maps in lists let the maplist tab stumble.
    • new maps were added (MP_20,MP_21) but gamemodes relations are unknown


    I'll change this list if I discover other things.

    Greets
    Phil.
    Last edited by Phil_K; 28-12-2012 at 07:48. Reason: added onChat server/admin missing

  2. #2
    i don't see new maps on the maplist

  3. #3
    "I was a genuinely nice person before I joined this community"
    Join Date
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  4. #4
    Developer
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    Apr 2010
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    Münster(Westf.), Germany
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    Hi.

    A small update what bugs me at the moment:

    • admin.say
      • already usable with Procon 1.4.04
      • sends chat in white to addressed target
      • lags support for sending chat to individual players
      • smallest target group is squad/fireteam
    • admin.yell
      • command syntax changed to the same as admin.say
      • sends chat in red to the addressed target
      • lags support for sending chat to individual players
      • syntax seems to have glitches as it accepts parameters normally not allowed and spam use of it seems to crash a server
    • player.onChat events
      • seems to have a changed response syntax
      • lags information about the target group a player addressed his chat to
      • note that this leads to triplet of replays to InGameCommands if used with Procon 1.4.0.4 and earlier


    Oh and did I mentioned all those Christmas time related appointments and obligations?

    Greets & Happy Christmas
    Phil.
    Last edited by Phil_K; 23-12-2012 at 13:44.

  5. #5
    Senior Member
    Join Date
    Dec 2011
    Location
    UK
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    233
    no worries Phil, I don't think any of us were expecting R6 to be perfect. Be nice to know if they plan anymore server revisions as mine are still suffering plasma disconnects.

  6. #6
    Developer
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    Apr 2010
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    Hi.

    Again a small update.
    Thinks are sorted so far. The next Procon version is in the last test state, mostly to
    make sure all is working through a layer too.

    Procon Chat tab will allow you to send messages via say & yell to all or teams.
    I also reactivated and enhanced a hack for BF3 which will rewrite say & yell commands done
    by plugins which should reach an individual player to have it send to his fire-team/squad.
    In addition it prefixes it with the receivers name like "@Phil_K" and the next line would be
    the text.

    Happy Christmas
    Phil

  7. #7
    Hi,
    I am reloading this page every view seconds since 11:35. But nothing happens. :P

    Thx for your work....I cannot wait...
    Regards!
    Rucki

 

 

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