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  1. #11
    Plugin Developer
    Join Date
    May 2012
    Location
    germany, flensburg
    Posts
    301
    PLUGIN UPDATED TO VERSION 0.1.1
    0.1.1
    -FIX: Plugin now identifies itself properly to Battlelog
    -NEW: Option to add multiple usernames to get notified (4. Notify -> ingame username)

  2. #12
    Quote Originally Posted by grizzlybeer View Post
    try it and tell me what you think :-)
    yes. metabans is down at the moment.

    we did run a full backup of the database. Metabans is up.


  3. #13
    Procon Plugin Tester
    Join Date
    May 2011
    Location
    Brazil
    Posts
    554
    Would it be possible to enable the plugin 3 PBSS before banning the player suspicious?

    "Pb Screenshots suspicious Detections"
    http://www.phogue.net/forumvb/image.php?type=sigpic&userid=3215&dateline=1326598  261

  4. #14
    Procon Plugin Tester
    Join Date
    May 2011
    Location
    Brazil
    Posts
    554
    That is correct?

    [16:10:55 75] CD - IMPOSSIBLE STATS: YanSkull M249 hs/k: 96.05% (3.92)
    [16:10:55 80] CD - SUSPECTED CHEATING: YanSkull 99%
    http://www.phogue.net/forumvb/image.php?type=sigpic&userid=3215&dateline=1326598  261

  5. #15
    Plugin Developer
    Join Date
    May 2012
    Location
    germany, flensburg
    Posts
    301
    Quote Originally Posted by guapoloko View Post
    Would it be possible to enable the plugin 3 PBSS before banning the player suspicious?
    "Pb Screenshots suspicious Detections"
    i dont see the use of a feature like that.
    PB screenshots of players detected cheating by their stats will most likely not show anything suspicious. PB screenshots is a totally different department.
    to catch players using esp cheats (wallhacks and everything that gives a "visual assistance") try using PBSSE and PBScreens.com

    Quote Originally Posted by guapoloko View Post
    That is correct?
    Code:
    [16:10:55 75] CD - IMPOSSIBLE STATS: YanSkull M249 hs/k: 96.05% (3.92)
    [16:10:55 80] CD - SUSPECTED CHEATING: YanSkull 99%
    yes, this is intended behavior

    146 headshots 152 kills is very suspicious. almost impossible.
    see http://battlelog.battlefield.com/bf3.../351933188/pc/
    however. since this player's stats are normal except for this one, you could consider it a "false positive", if you really KNOW that this player is not cheating. (for example: if it is you :-))

    i will adjust the limit to detect a player as a cheater if neccessary (now: 1 impossible stat (except spm) or 4 suspicious stats) when there are more false positives.
    but for this case i wouldnt change anything. 96% headshots per kill is just way too much.

  6. #16
    The one and only Bassyboy
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,267
    Hey Grizzly,

    great job on this plugin! Running it local for some testing. Guess I will never auto-ban with it, so the logging feature is great!

    But I came across this error:

    Code:
    [20:06:30 95] CD - IMPOSSIBLE STATS: ***** RPK k/h: 71,21% (4,44)
    [20:06:30 95] CD - IMPOSSIBLE STATS: ***** M249 k/h: 63,11% (3,91)
    [20:06:30 96] CD - IMPOSSIBLE STATS: ***** MP7 k/h: 62,63% (3,91)
    [20:06:30 96] Exception: System.ArgumentException: An item with the same key has already been added.
       at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
       at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
       at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
       at PRoConEvents.CheatDetector.checkKillsperHit(Dictionary`2& reasons, String playername, String weaponname, Double kills, Double hits)
       at PRoConEvents.CheatDetector.analyzeResult(Object sender, RunWorkerCompletedEventArgs e)
    Last edited by EBassie; 15-12-2012 at 19:03.
    I won't do support via PM: if you need help, make a topic on the public forums.

  7. #17
    Plugin Developer
    Join Date
    May 2012
    Location
    germany, flensburg
    Posts
    301
    Quote Originally Posted by EBastard View Post
    Hey Grizzly,
    great job on this plugin! Running it local for some testing. Guess I will never auto-ban with it, so the logging feature is great!

    But I came across this error:
    Code:
    [20:06:30 95] CD - IMPOSSIBLE STATS: ***** RPK k/h: 71,21% (4,44)
    [20:06:30 95] CD - IMPOSSIBLE STATS: ***** M249 k/h: 63,11% (3,91)
    [20:06:30 96] CD - IMPOSSIBLE STATS: ***** MP7 k/h: 62,63% (3,91)
    [20:06:30 96] Exception: System.ArgumentException: An item with the same key has already been added.
       at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
       at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
       at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
       at PRoConEvents.CheatDetector.checkKillsperHit(Dictionary`2& reasons, String playername, String weaponname, Double kills, Double hits)
       at PRoConEvents.CheatDetector.analyzeResult(Object sender, RunWorkerCompletedEventArgs e)
    thank you. i see the problem. this happens when there are more than 1 detections with the same score (notice the 3,91 in the brackets on the m249 AND mp7)

    i will fix it and provide an update

  8. #18
    Procon Plugin Tester
    Join Date
    Nov 2011
    Posts
    331
    FYI: One right after another on a full 64 slot server running truebalancer and insanelimits:

    [19:32:58 75] Exception: System.Net.WebException: The remote server returned an error: (429) Too Many Requests.
    at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
    at System.Net.WebClient.DownloadString(Uri address)
    at System.Net.WebClient.DownloadString(String address)
    at PRoConEvents.CheatDetector.BattlelogClient.fetchWe bPage(String& html_data, String url)
    at PRoConEvents.CheatDetector.getResult(Object sender, DoWorkEventArgs e)
    [19:32:58 75] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
    at PRoConEvents.CheatDetector.analyzeResult(Object sender, RunWorkerCompletedEventArgs e)

  9. #19
    Procon Plugin Tester
    Join Date
    Nov 2011
    Posts
    331
    And another, slightly different:

    [20:30:54 03] Exception: System.Net.WebException: The remote server returned an error: (429) Too Many Requests.
    at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
    at System.Net.WebClient.DownloadString(Uri address)
    at System.Net.WebClient.DownloadString(String address)
    at PRoConEvents.CheatDetector.BattlelogClient.fetchWe bPage(String& html_data, String url)
    at PRoConEvents.CheatDetector.getResult(Object sender, DoWorkEventArgs e)
    [20:30:54 03] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
    at PRoConEvents.CheatDetector.analyzeResult(Object sender, RunWorkerCompletedEventArgs e)
    [20:35:59 46] Exception: System.Exception: could not find persona-id for
    at PRoConEvents.CheatDetector.getResult(Object sender, DoWorkEventArgs e)
    [20:35:59 46] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
    at PRoConEvents.CheatDetector.analyzeResult(Object sender, RunWorkerCompletedEventArgs e)

  10. #20
    Member
    Join Date
    Nov 2011
    Location
    Essen - Ruhrgebiet - Germany
    Posts
    36
    Thanks for developing this plugin!
    I will give it a try.

 

 

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