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  1. #1
    Community Contributor
    Join Date
    Mar 2011
    Location
    Holland
    Posts
    787

    [BF3] ProconRulz - ADAPTIVE SPAMBOT

    Hello guys,

    With this Spambot, you can set messages for each mapmode you prefer. So you can have some spam for TDM, but you can set different ones for CONQUEST. The messages are triggers on a set count of kills

    The example below contains 2 messages for TDM and two different ones for CONQUEST and trigger is set on 11 kills:


    ##### SPAM BOT #####

    On Kill;ServerFirst;Set %server_tdm_msg_number% 1;Set %server_conq_msg_number% 1

    # TRIGGER SETTING FOR MESSAGE
    On Kill;Incr %server_spam%;If %server_spam% > 11;Set %server_spam% 0;Set %server_msg% 1;


    # TDM MESSAGE ONE
    On Kill;Not Map MP_018;If %server_msg% == 1;If %server_tdm_msg_number% == 1;
    Say .
    Say .
    Say . No Shotguns - No Claymore
    say . Excessive camping is not allowed
    Say .
    Set %server_tdm_msg_number% 2;Set %server_msg% 0

    # TDM MESSAGE TWO
    On Kill;Not Map MP_018;If %server_msg% == 1;If %server_tdm_msg_number% == 2;
    Say .
    Say .
    Say . Only Canals - Karkand - Wake - Oman
    Say . !Votekick to kick a player
    Say .
    Set %server_msg% 0;Set %server_tdm_msg_number% 1

    # CONQUEST MESSAGE ONE
    On Kill;Map MP_018;If %server_msg% == 1;If %server_conq_msg_number% == 1;
    Say .
    Say .
    Say . Max 2 Snipers allowed
    say . No Baserape
    Say .
    Set %server_conq_msg_number% 2;Set %server_msg% 0

    # CONQUEST MESSAGE TWO
    On Kill;Map MP_018;If %server_msg% == 1;If %server_conq_msg_number% == 2;
    Say .
    Say .
    Say . Baserape is not allowed
    Say . !Votekick to kick a player
    Say .
    Set %server_msg% 0;Set %server_tdm_msg_number% 1

  2. #2
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179
    .....
    Last edited by HARDCOREBF; 10-11-2014 at 17:51.

  3. #3
    Quote Originally Posted by HARDCOREBF View Post
    how to make it for -+ players .
    Exapmle

    Less then 10 players : Preset 1
    More then 10 Players : preset 2

    thnx
    WTF? Are you running both Insane Limits and Procon Rulz to do the same thing? Why did you ask me to code up this exact same feature in IL? If I had known you were double dipping I would have not responded. You're wasting people's time, or at least mention you are asking in both places.
    Don't send me private messages (PMs) unless you really need privacy, like your game server password. If you just have a question or need help, post in one of the threads. It's extra work for me to answer questions and give help in private messages and no one else gets the benefit of the answer.

  4. #4
    Senior Member
    Join Date
    Mar 2014
    Location
    ny
    Posts
    179
    No iam not using Proconrulz man , i was looking for solution , and how the best implement it ! Sorry , but i dont know why you mad . My apologies and ill delete this !!!

    a7c801be80355a3893aa10ddd0c5f3a6.png
    Last edited by HARDCOREBF; 10-11-2014 at 17:54.

  5. #5
    Junior Member
    Join Date
    Feb 2011
    Location
    Austria
    Posts
    16
    Hello Guys,

    Im not sure how to perform a rule when i want to yell something, when a player, in my case, tells other players not to kill because its a " Dogtag searching server". In this case when a triggerword/string like " dogtagserver" is written in the chat, the rule should fire and yell " shut up and piss off or i ban u..."

    Thx Sempa

    Attention this is also posted in:Insane Limits: Programmable chat & yell spambot with pauses in Plugin Enhancements
    Last edited by SeMpaFiMaRiNe; 27-11-2014 at 19:58.

 

 

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