Page 1 of 7 123 ... LastLast
Results 1 to 10 of 61
  1. #1

    Table of starting ticket counts vs. vars.gameModeCounter

    BF3 as of patch: R-35

    This comes up whenever someone manipulates vars.gameModeCounter, so I thought I'd repost it here. All of these values are for when vars.gameModeCounter is defaulted to 100.

    See post #22 for a gameModeCounter calculator: http://www.phogue.net/forumvb/showth...ll=1#post58065

    See also:
    http://soldiersofchaosgaming.com/bf3_tickets.php

    Some of this has been gathered from documentation online, some from manual testing. The Aftermath update was not very well documented, so it took TimSad manually going through each map/mode combination to get the right values. Thanks!

    Handy-dandy quick ref table:

    Name Number Mode US RU Attackers Team/Squad
    Alborz Mountains XP3_Alborz ConquestLarge0 250 250 0 0
    Alborz Mountains XP3_Alborz ConquestSmall0 250 250 0 0
    Alborz Mountains XP3_Alborz RushLarge0 0 0 75 0
    Alborz Mountains XP3_Alborz SquadRush0 0 0 20 0
    Alborz Mountains XP3_Alborz SquadDeathMatch0 0 0 0 50
    Alborz Mountains XP3_Alborz TeamDeathMatch0 0 0 0 100
    Alborz Mountains XP3_Alborz TankSuperiority0 0 0 0 200
    Armored Shield XP3_Shield ConquestLarge0 300 300 0 0
    Armored Shield XP3_Shield ConquestSmall0 200 200 0 0
    Armored Shield XP3_Shield RushLarge0 0 0 75 0
    Armored Shield XP3_Shield SquadRush0 0 0 20 0
    Armored Shield XP3_Shield SquadDeathMatch0 0 0 0 50
    Armored Shield XP3_Shield TeamDeathMatch0 0 0 0 100
    Armored Shield XP3_Shield TankSuperiority0 0 0 0 200
    Azadi Palace XP4_Parl ConquestLarge0 400 400 0 0
    Azadi Palace XP4_Parl ConquestSmall0 250 250 0 0
    Azadi Palace XP4_Parl GunMaster0 0 0 0 N/A
    Azadi Palace XP4_Parl RushLarge0 0 0 75 0
    Azadi Palace XP4_Parl SquadRush0 0 0 20 0
    Azadi Palace XP4_Parl SquadDeathMatch0 0 0 0 50
    Azadi Palace XP4_Parl TeamDeathMatch0 0 0 0 100
    Azadi Palace XP4_Parl Scavenger0 300 300 0 0
    Bandar Desert XP3_Desert ConquestLarge0 300 300 0 0
    Bandar Desert XP3_Desert ConquestSmall0 200 200 0 0
    Bandar Desert XP3_Desert RushLarge0 0 0 75 0
    Bandar Desert XP3_Desert SquadRush0 0 0 20 0
    Bandar Desert XP3_Desert SquadDeathMatch0 0 0 0 50
    Bandar Desert XP3_Desert TeamDeathMatch0 0 0 0 100
    Bandar Desert XP3_Desert TankSuperiority0 0 0 0 200
    Caspian Border MP_007 ConquestLarge0 300 300 0 0
    Caspian Border MP_007 ConquestSmall0 150 150 0 0
    Caspian Border MP_007 RushLarge0 0 0 75 0
    Caspian Border MP_007 SquadRush0 0 0 20 0
    Caspian Border MP_007 SquadDeathMatch0 0 0 0 50
    Caspian Border MP_007 TeamDeathMatch0 0 0 0 100
    Damavand Peak MP_013 ConquestLarge0 300 300 0 0
    Damavand Peak MP_013 ConquestSmall0 250 250 0 0
    Damavand Peak MP_013 RushLarge0 0 0 75 0
    Damavand Peak MP_013 SquadRush0 0 0 20 0
    Damavand Peak MP_013 SquadDeathMatch0 0 0 0 50
    Damavand Peak MP_013 TeamDeathMatch0 0 0 0 100
    Death Valley XP3_Valley ConquestLarge0 300 300 0 0
    Death Valley XP3_Valley ConquestSmall0 200 200 0 0
    Death Valley XP3_Valley RushLarge0 0 0 75 0
    Death Valley XP3_Valley SquadRush0 0 0 20 0
    Death Valley XP3_Valley SquadDeathMatch0 0 0 0 50
    Death Valley XP3_Valley TeamDeathMatch0 0 0 0 100
    Death Valley XP3_Valley TankSuperiority0 0 0 0 200
    Donya Fortress XP2_Palace Domination0 150 150 0 0
    Donya Fortress XP2_Palace GunMaster0 0 0 0 N/A
    Donya Fortress XP2_Palace SquadDeathMatch0 0 0 0 50
    Donya Fortress XP2_Palace TeamDeathMatchC0 0 0 0 100
    Epicenter XP4_Quake ConquestLarge0 400 400 0 0
    Epicenter XP4_Quake ConquestSmall0 250 250 0 0
    Epicenter XP4_Quake GunMaster0 0 0 0 N/A
    Epicenter XP4_Quake RushLarge0 0 0 113 0
    Epicenter XP4_Quake SquadRush0 0 0 30 0
    Epicenter XP4_Quake SquadDeathMatch0 0 0 0 75
    Epicenter XP4_Quake TeamDeathMatch0 0 0 0 150
    Epicenter XP4_Quake Scavenger0 225 225 0 0
    Grand Bazaar MP_001 ConquestLarge0 400 400 0 0
    Grand Bazaar MP_001 ConquestSmall0 250 250 0 0
    Grand Bazaar MP_001 RushLarge0 0 0 75 0
    Grand Bazaar MP_001 SquadRush0 0 0 20 0
    Grand Bazaar MP_001 SquadDeathMatch0 0 0 0 50
    Grand Bazaar MP_001 TeamDeathMatch0 0 0 0 100
    Gulf of Oman XP1_002 ConquestLarge0 350 380 0 0
    Gulf of Oman XP1_002 ConquestSmall0 300 330 0 0
    Gulf of Oman XP1_002 ConquestAssaultSmall0 230 200 0 0
    Gulf of Oman XP1_002 RushLarge0 0 0 75 0
    Gulf of Oman XP1_002 SquadRush0 0 0 20 0
    Gulf of Oman XP1_002 SquadDeathMatch0 0 0 0 50
    Gulf of Oman XP1_002 TeamDeathMatch0 0 0 0 100
    Kharg Island MP_018 ConquestLarge0 300 300 0 0
    Kharg Island MP_018 ConquestSmall0 200 200 0 0
    Kharg Island MP_018 RushLarge0 0 0 75 0
    Kharg Island MP_018 SquadRush0 0 0 20 0
    Kharg Island MP_018 SquadDeathMatch0 0 0 0 50
    Kharg Island MP_018 TeamDeathMatch0 0 0 0 100
    Markaz Monolith XP4_FD ConquestLarge0 400 400 0 0
    Markaz Monolith XP4_FD ConquestSmall0 250 250 0 0
    Markaz Monolith XP4_FD GunMaster0 0 0 0 N/A
    Markaz Monolith XP4_FD RushLarge0 0 0 75 0
    Markaz Monolith XP4_FD SquadRush0 0 0 20 0
    Markaz Monolith XP4_FD SquadDeathMatch0 0 0 0 50
    Markaz Monolith XP4_FD TeamDeathMatch0 0 0 0 100
    Markaz Monolith XP4_FD Scavenger0 300 300 0 0
    Noshahr Canals MP_017 ConquestLarge0 300 300 0 0
    Noshahr Canals MP_017 ConquestSmall0 250 250 0 0
    Noshahr Canals MP_017 RushLarge0 0 0 75 0
    Noshahr Canals MP_017 SquadRush0 0 0 20 0
    Noshahr Canals MP_017 SquadDeathMatch0 0 0 0 50
    Noshahr Canals MP_017 TeamDeathMatch0 0 0 0 100
    Operation 925 XP2_Office Domination0 100 100 0 0
    Operation 925 XP2_Office GunMaster0 0 0 0 N/A
    Operation 925 XP2_Office SquadDeathMatch0 0 0 0 50
    Operation 925 XP2_Office TeamDeathMatchC0 0 0 0 100
    Operation Firestorm MP_012 ConquestLarge0 300 300 0 0
    Operation Firestorm MP_012 ConquestSmall0 200 200 0 0
    Operation Firestorm MP_012 RushLarge0 0 0 75 0
    Operation Firestorm MP_012 SquadRush0 0 0 20 0
    Operation Firestorm MP_012 SquadDeathMatch0 0 0 0 50
    Operation Firestorm MP_012 TeamDeathMatch0 0 0 0 100
    Operation Metro MP_Subway ConquestLarge0 350 350 0 0
    Operation Metro MP_Subway ConquestSmall0 350 350 0 0
    Operation Metro MP_Subway RushLarge0 0 0 100 0
    Operation Metro MP_Subway SquadRush0 0 0 20 0
    Operation Metro MP_Subway SquadDeathMatch0 0 0 0 50
    Operation Metro MP_Subway TeamDeathMatch0 0 0 0 100
    Scrapmetal XP2_Factory Domination0 150 150 0 0
    Scrapmetal XP2_Factory GunMaster0 0 0 0 N/A
    Scrapmetal XP2_Factory SquadDeathMatch0 0 0 0 50
    Scrapmetal XP2_Factory TeamDeathMatchC0 0 0 0 100
    Seine Crossing MP_011 ConquestLarge0 400 400 0 0
    Seine Crossing MP_011 ConquestSmall0 250 250 0 0
    Seine Crossing MP_011 RushLarge0 0 0 75 0
    Seine Crossing MP_011 SquadRush0 0 0 20 0
    Seine Crossing MP_011 SquadDeathMatch0 0 0 0 50
    Seine Crossing MP_011 TeamDeathMatch0 0 0 0 100
    Sharqi Peninsula XP1_003 ConquestAssaultLarge0 300 350 0 0
    Sharqi Peninsula XP1_003 ConquestAssaultSmall0 200 250 0 0
    Sharqi Peninsula XP1_003 ConquestAssaultSmall1 200 230 0 0
    Sharqi Peninsula XP1_003 RushLarge0 0 0 75 0
    Sharqi Peninsula XP1_003 SquadRush0 0 0 20 0
    Sharqi Peninsula XP1_003 SquadDeathMatch0 0 0 0 50
    Sharqi Peninsula XP1_003 TeamDeathMatch0 0 0 0 100
    Strike At Karkand XP1_001 ConquestAssaultLarge0 400 350 0 0
    Strike At Karkand XP1_001 ConquestAssaultSmall0 300 250 0 0
    Strike At Karkand XP1_001 ConquestAssaultSmall1 250 200 0 0
    Strike At Karkand XP1_001 RushLarge0 0 0 75 0
    Strike At Karkand XP1_001 SquadRush0 0 0 20 0
    Strike At Karkand XP1_001 SquadDeathMatch0 0 0 0 50
    Strike At Karkand XP1_001 TeamDeathMatch0 0 0 0 100
    Talah Market XP4_Rubble ConquestAssaultLarge0 400 350 0 0
    Talah Market XP4_Rubble ConquestAssaultSmall0 300 250 0 0
    Talah Market XP4_Rubble ConquestSmall0 375 375 0 0
    Talah Market XP4_Rubble GunMaster0 0 0 0 N/A
    Talah Market XP4_Rubble RushLarge0 0 0 75 0
    Talah Market XP4_Rubble SquadRush0 0 0 20 0
    Talah Market XP4_Rubble SquadDeathMatch0 0 0 0 50
    Talah Market XP4_Rubble TeamDeathMatch0 0 0 0 100
    Talah Market XP4_Rubble Scavenger0 300 300 0 0
    Teheran Highway MP_003 ConquestLarge0 300 300 0 0
    Teheran Highway MP_003 ConquestSmall0 250 250 0 0
    Teheran Highway MP_003 RushLarge0 0 0 75 0
    Teheran Highway MP_003 SquadRush0 0 0 20 0
    Teheran Highway MP_003 SquadDeathMatch0 0 0 0 50
    Teheran Highway MP_003 TeamDeathMatch0 0 0 0 100
    Wake Island XP1_004 ConquestAssaultLarge0 400 300 0 0
    Wake Island XP1_004 ConquestAssaultSmall0 300 220 0 0
    Wake Island XP1_004 ConquestAssaultSmall1 400 300 0 0
    Wake Island XP1_004 RushLarge0 0 0 75 0
    Wake Island XP1_004 SquadRush0 0 0 20 0
    Wake Island XP1_004 SquadDeathMatch0 0 0 0 50
    Wake Island XP1_004 TeamDeathMatch0 0 0 0 100
    Ziba Tower XP2_Skybar Domination0 150 150 0 0
    Ziba Tower XP2_Skybar GunMaster0 0 0 0 N/A
    Ziba Tower XP2_Skybar SquadDeathMatch0 0 0 0 50
    Ziba Tower XP2_Skybar TeamDeathMatchC0 0 0 0 100

    • US and RU columns are Conquest, Conquest Assault, Conquest Domination and Scavenger starting tickets.
    • Attackers column is for Rush and Squad Rush
    • Team/Squad is for Team and Squad Deathmatch, including CQ, and Tank/Air Superiority
    • All maps that have TeamDeathMatch0 also have TeamDeathMatchC0 with the same ticket count


    Keywords: baseline tickets, starting tickets, default tickets, SQDM, TDM, ConDom, R29
    Last edited by PapaCharlie9; 27-11-2013 at 18:49. Reason: Fixed Canals map Number, added GunMaster for Aftermath

  2. #2
    Senior Member
    Join Date
    Nov 2010
    Location
    United Kingdom
    Posts
    391
    nice work, cheers

  3. #3
    Plugin Developer
    Join Date
    Oct 2010
    Location
    California
    Posts
    785
    Nice research and table work there! What we could also do for fun and for the convenience of others is host a webpage somewhere that has a drop-down of each gamemode/map and let the user either enter a vars.gameModeCounter percentage value to have it converted to the corresponding ticket count or enter a ticket count and have it converted to the corresponding vars.gameModeCounter value.

  4. #4
    Developer
    Join Date
    Apr 2010
    Location
    Münster(Westf.), Germany
    Posts
    3,134
    Hi.

    Wondered why it wasn't sticky and made it so.

    Greets
    Phil.

  5. #5
    Quote Originally Posted by TimSad View Post
    Nice research and table work there! What we could also do for fun and for the convenience of others is host a webpage somewhere that has a drop-down of each gamemode/map and let the user either enter a vars.gameModeCounter percentage value to have it converted to the corresponding ticket count or enter a ticket count and have it converted to the corresponding vars.gameModeCounter value.
    Made a fancy spreadsheet. Couldn't get it hosted properly on Google Docs and allow end users to edit one cell only.

    Download: vars.gameModeCounter_calc.zip
    Developer of PBSS Scanner || Feedback Thread


  6. #6
    Quote Originally Posted by Phil_K View Post
    Hi.

    Wondered why it wasn't sticky and made it so.

    Greets
    Phil.
    Thanks for the sticky. I was wondering why it wasn't sticky also.
    Don't send me private messages (PMs) unless you really need privacy, like your game server password. If you just have a question or need help, post in one of the threads. It's extra work for me to answer questions and give help in private messages and no one else gets the benefit of the answer.

  7. #7
    Quote Originally Posted by Singh400 View Post
    Tim just updated my server (it's non-ranked) so I'm always messing around with it.

    Con_Dom / Scrap Metal = 150 tickets
    Con_Dom / Operation 925 = 100 tickets
    Con_Dom / Donya Fortress = 150 tickets
    Con_Dom / Ziba Tower = 150 tickets

    That's with vars.gameModeCounter 100. Hope that helps mate.
    I don't know how Gun Master reacts to vars.gameModeCounter, so I've left it out.
    Developer of PBSS Scanner || Feedback Thread


  8. #8
    Quote Originally Posted by Singh400 View Post
    I don't know how Gun Master reacts to vars.gameModeCounter, so I've left it out.
    Good stuff, I've made a head start on updating the table in the original post. Keep the early access info coming!
    Don't send me private messages (PMs) unless you really need privacy, like your game server password. If you just have a question or need help, post in one of the threads. It's extra work for me to answer questions and give help in private messages and no one else gets the benefit of the answer.

  9. #9
    Rest of the modes for CQ DLC:

    GunMaster0 - checked it out of interest vars.gameModeCounter does nothing in this mode at all (from what I can tell).

    TeamDeathMatchC0 - specialized version of TDM for CQ DLC. It's just a standard 100 tickets with vars.gameModeCounter at 100% (I suspect it'll be a direct ticket count change for TeamDeathMatchC0)

    SquadDeathMatch0 - With vars.gameModeCounter at 100 all maps in CQ DLC are at 50 tickets
    Developer of PBSS Scanner || Feedback Thread


  10. #10
    Quote Originally Posted by Singh400 View Post
    Rest of the modes for CQ DLC:

    GunMaster0 - checked it out of interest vars.gameModeCounter does nothing in this mode at all (from what I can tell).

    TeamDeathMatchC0 - specialized version of TDM for CQ DLC. It's just a standard 100 tickets with vars.gameModeCounter at 100% (I suspect it'll be a direct ticket count change for TeamDeathMatchC0)

    SquadDeathMatch0 - With vars.gameModeCounter at 100 all maps in CQ DLC are at 50 tickets
    Well done, mate. Table updated.
    Don't send me private messages (PMs) unless you really need privacy, like your game server password. If you just have a question or need help, post in one of the threads. It's extra work for me to answer questions and give help in private messages and no one else gets the benefit of the answer.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •