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  1. #6001
    HI how i block shotgun ? Map Noshahar Canals TDM
    Last edited by m1o2u3s4; 09-06-2017 at 15:14.

  2. #6002
    Senior Member
    Join Date
    Feb 2015
    Location
    netherlands
    Posts
    213
    depends on what u want...

    1:
    On kill;damage shotgun;say %p% killed for killing %v% with SHOTGUNS;kill 1500
    this will kill a player each time he kills with shotgun.
    unless he dont care about it to get killed each time.

    More advanced.
    2:
    On kill;damage shotgun
    incr %shotgun[%p%]%
    If %shotgun[%p%]% >= 5 ;Set %shotgun[%p%]% 4
    If %shotgun[%p%]% == 1 ;say %p% killed for using shotguns;kill 1500
    If %shotgun[%p%]% == 2 ;say %p% killed for using shotguns,next kill is kick;kill 1500
    If %shotgun[%p%]% == 3 ;say %p% kicked for using shotguns;kick cant u read?, NO SHOTGUNS
    If %shotgun[%p%]% == 4 ;say %p% Timebanned for being a dumb shotguns addict;tban 86400 cant u read?, NO SHOTGUNS

    what it does.
    When a player kills with shotgun, the counter is increased with 1.
    the if statement read the value, if it is 1 , he gets killed with the 1st warning.
    kills he again, the value is set to 2, and get the 2nd warning that the next kill is a kick
    and when he is dumb, and killes again he get kicked for it.
    ok, now to make it more angry, if he comes back the same round, and killes again, he wil get a 1 hour timeban.

  3. #6003
    "system.core.dll could not be found" get this error on procon plugin tab

  4. #6004
    Senior Member
    Join Date
    Feb 2015
    Location
    netherlands
    Posts
    213
    Quote Originally Posted by xvshady View Post
    "system.core.dll could not be found" get this error on procon plugin tab
    it is not a procon dll, it belongs to a plugin,i guess u need to check wich plugin it is u last added.
    edit.
    could be a .net framework isue to.
    Last edited by spatieman; 15-06-2017 at 10:44.

  5. #6005
    Is it possible to make explosives damage 0%
    For example : when player use RPG OR C4 its not work?
    Even if fired it does not work
    Last edited by m1o2u3s4; Yesterday at 16:21.

  6. #6006
    Community Contributor
    Join Date
    Nov 2011
    Posts
    2,922
    Quote Originally Posted by m1o2u3s4 View Post
    Is it possible to make explosives damage 0%
    For example : when player use RPG OR C4 its not work?
    Even if fired it does not work
    No.

 

 

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