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Thread: Full Change Log

  1. #21
    "I was a genuinely nice person before I joined this community"
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    1.4.1.6 -> 1.4.2.0

    Battlefield 4

    • Fixed problem with team/squad mapping on BF4 maps (resulting in wrong moves/kicks etc.)
    • Added map definitions for Second Assault DLC
    • Additional changes to definitions for BF4


    Core

    • Improved event handling in Procon, allowing for better performance and debugging
    • General (crazy) improvements by the almighty phogue (see here)


    UI

    • Fixed "Move to" menu in player list showing entries multiple times for BF4


    Plugins

    • Slight startup improvement for the ingame admin plugin


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  2. #22
    "I was a genuinely nice person before I joined this community"
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    1.4.2.0 -> 1.4.2.1

    Battlefield 4

    • Added parsing of R27's player.onDisconnect event
    • Added weapon definitions and localisation for vehicle RCON codes
    • Added new weapon definitions from Naval Strike DLC
    • Fixed errors in categorisation of weapons


    Core

    • Fixed vars.teamFactionOverride not being recognised by Procon layers
    • Plugin configs are now split into different files, preventing all information from being lost if once configuration fails to load/save
    • Fixed crash caused by invalid parsing of decimal numbers
    • Fixed crash caused by failing to load localisation properly
    • Fixed error causing a connection to get reconnected after pressing "disconnect"


    UI

    • Added OnPlayerDisconnected messages to chat tab with checkbox to disable them
    • Added check for current round count not being able to go above the maximum round count


    Plugins

    • Added option to enable compilation of plugins with debug information
    • Added plugin API for OnPlayerDisconnected event
    • Fixed InGameAdmin (f)move without destination on other games than BFBC2
    Last edited by MorpheusX(AUT); 10-03-2014 at 18:31.


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  3. #23
    "I was a genuinely nice person before I joined this community"
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    1.4.2.1 -> 1.4.2.2

    Battlefield 4

    • Fixed weapon definition of the Tomahawk Missile to be a ProjectileExplosive


    Core

    • Hotfix for config migration failing due to insufficient file permissions, deleting the old configs before new ones have been saved


    UI

    • Removed OnPlayerDisconnected checkbox from non-BF4 games
    • Added fix for chat tab being able to send empty messages


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  4. #24
    Developer
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    1.4.2.2 > 1.4.2.3

    Battlefield 4

    • Updates and changes to BF4.def
    • on chat tab if show disconnects is selected no player left is shown to reduce status spam
    • removed placeholder whitespace in case a player has no clantag transmitted by the server via RCON

    Core

    • added plugin wide usable function SecondsToText(UInt32 iSeconds, string[] a_strTimeDescriptions, bool blShowSecondsOver60) to CPRoConMarshalByRefObject.cs which converts seconds to d h m s. In case blShowSecondsOver60 is false seconds are only shown if smaller than 60.

    UI

    • added Play Time column for all games. Procon monitors the playtime (session time in minutes) since join / procon connect of a player
    • added sync of PlayTime for layer clients (procon.player.syncPlayTimes) to have layer clients show the same times the layer host has

    Default plugins

    • added @mytimes to have a player request his playtime & @times to have players request another players playtime to BasicInGameInfo as an usage example
    Last edited by PapaCharlie9; 25-03-2014 at 22:20.

  5. #25
    "I was a genuinely nice person before I joined this community"
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    1.4.2.3 -> 1.4.2.4

    Battlefield 4

    • Updates and changes to BF4.def
    • Added visualization for vars.mpExperience (readonly command)
    • Fixed mixup in CommoRose localisation


    Core

    • Added a vars.teamFactionOverride query after onLevelLoaded
    • Changed references of "Myrcon Pty. Ltd." to "Myrcon" to reflect recent company changes
    • Added OnPlayerChat for messages to 1 player only


    UI

    • Added highlighting of Procon developers, Myrcon staff and plugin developers in the player list


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    I will not provide support through PMs or TeamSpeak. Please post your questions in our forums.


  6. #26
    Developer
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    Apr 2010
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    1.4.2.4 -> 1.5.1.1

    Battlefield 4
    • Updates and changes to BF4.def


    Battlefield Hardline
    • first compatible release
    • Updates and changes to BFHL.def



    Core
    • Added BFHL compatibility


    UI
    • Added BFHL compatibility
    Last edited by Phil_K; 17-03-2015 at 16:14.

 

 

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