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  1. #11
    I guess the only way to work with it right now is by authenticating as a user? Not a fan of keeping user creds in a configuration file... ugh

    Quote Originally Posted by ty_ger07 View Post
    I ASSUME that if EA has taken the time to develop the API, that they have plans for making that API available to approved parties (at the very least). Perhaps someone at EA can provide approval and a means of accessing the information through some API approval and/or login process without having to login using your personal player account.
    To my knowledge, EA has never had a publicly consumable API. They have had endpoints that people have piggybacked off of, but nothing in the way of providing approved credentials, like with OAuth.
    Last edited by Guybrush; 29-03-2017 at 18:59.

 

 

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