Page 2 of 14 FirstFirst 123412 ... LastLast
Results 11 to 20 of 139

Thread: BF1 Speculation

  1. #11
    The one and only Bassyboy
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,274
    In other news... Battlefield gets a new launcher.... RIP Battlelog:
    https://twitter.com/_jjju_/status/746037295493558272
    I won't do support via PM: if you need help, make a topic on the public forums.

  2. #12
    Translator
    Join Date
    Jan 2012
    Location
    Madrid, Spain
    Posts
    1,971
    Quote Originally Posted by EBassie View Post
    In other news... Battlefield gets a new launcher.... RIP Battlelog:
    https://twitter.com/_jjju_/status/746037295493558272
    Oh man, there goes my seeding tool.
    || i7 7700k @ 4.8 || 2x EVGA GTX 1080 Founders Edition {SLI} || ASUS ROG Swift PG279Q ||



  3. #13
    Phogues Rubber Duck
    Join Date
    Dec 2010
    Posts
    1,030
    Quote Originally Posted by EBassie View Post
    In other news... Battlefield gets a new launcher.... RIP Battlelog:
    https://twitter.com/_jjju_/status/746037295493558272
    So basically its battlelog in program form, presumably some Adobe Air (or in house created similar tech) launcher.

  4. #14
    Quote Originally Posted by EBassie View Post
    In other news... Battlefield gets a new launcher.... RIP Battlelog:
    https://twitter.com/_jjju_/status/746037295493558272
    Also RIP the loadout enforcer. Wonderful.
    ____

  5. #15
    The one and only Bassyboy
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,274
    And RIP balancing... because these two will probably stop working too:

    1. Battlelog clantag fetcher
    2. Battlelog stats fetcher

    Unless DICE finally gives us the long promised API... which I highly doubt...
    Starting to get the feeling that we server owners are being seen as a nuisance by EA / DICE.

    I really love Battlelog and I don't understand the hate towards it by many in the community.

    Brace yourselves for more BF1 bad news regarding servers (I guess).
    I won't do support via PM: if you need help, make a topic on the public forums.

  6. #16
    Quote Originally Posted by EBassie View Post
    And RIP balancing... because these two will probably stop working too:

    1. Battlelog clantag fetcher
    2. Battlelog stats fetcher

    Unless DICE finally gives us the long promised API... which I highly doubt...
    Starting to get the feeling that we server owners are being seen as a nuisance by EA / DICE.

    I really love Battlelog and I don't understand the hate towards it by many in the community.

    Brace yourselves for more BF1 bad news regarding servers (I guess).
    Not really, admins will just need to do balancing in a different way. I've been experimenting with this for quite some time now, using player's performance in your servers specifically for balancing.

    However, i have heard a lot of good things about how balancing will operate on DICE's end, can't say details, but i was impressed by what they were working on.
    ____

  7. #17
    Translator
    Join Date
    Jan 2012
    Location
    Madrid, Spain
    Posts
    1,971
    Oh well... Let's see what this brings us, but can't be nothing good, no stats fetching from Battlelog would suck badly unless we get that API....
    || i7 7700k @ 4.8 || 2x EVGA GTX 1080 Founders Edition {SLI} || ASUS ROG Swift PG279Q ||



  8. #18
    Quote Originally Posted by kcuestag View Post
    Oh man, there goes my seeding tool.
    Whats that?

  9. #19
    Quote Originally Posted by BuRockK View Post
    Whats that?
    Automatically moves your player around between servers even when you're afk, so it appears to players that there are people playing in the server, making them join more reliably.
    ____

  10. #20
    Hmm, wish i knew about it before. Now, it dont even matter anymore

 

 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •